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Drill-through Server detail

Evil Rust

Offline 185.189.255.28:35200 checked 1d ago

Drill-through
FilterServeris Evil Rust
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #8,498 top 38%
Last wipe 3d ago monthly schedule
Next wipe 7d 9h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap13.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

InWhen, UTCKind
7d 9hThu 5 Nov, 19:00 UTCFW force wipe
35d 9hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Mon 26 OctThu 8 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 04:46 UTC3d ago 1 – running 0
Thu 8 Oct, 04:29 UTC21d ago 0 – 18 days 0
Tue 29 Sep, 00:30 UTC30d ago 1 halved by day 1 9.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 57 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 24 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 80 on average 228 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 71 on average 79 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average 11 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 64 on average 211 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Evil Rust wipe?

The force wipe is the only wipe for Evil Rust, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 3 days 1 hours ago. Its tags state a wipe schedule of one month.

Wipe day on Evil Rust: what should you expect?

Recent wipes averaged a busiest count of 1 players. 4 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 1 when it didn't hold.

Server details

In which region does Evil Rust sit?

A region is not published by Evil Rust. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 185.189.255.28:35200.

Which Rust version is Evil Rust on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Evil Rust. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Evil Rust, and is it online now?

Last seen 47 hours ago, Evil Rust now reports offline. Of 168 hours in the last 7 full days, 29 were up: 17%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Tags

How should the tags on Evil Rust be read?

gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Player slots: 50; ts10 (Group limit): The cap is 10 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; jp0 (Custom tag): Outside the standard tag set, added by the owner or a plugin are the tags Evil Rust publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Evil Rust appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Evil Rust among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

Against other Rust servers, how does Evil Rust compare?

Player hours for the last seven days place Evil Rust at #8,498, in the top 38% of the ranked field.

What is the population of Evil Rust?

Evil Rust is offline at this refresh; the last contact was 47 hours ago. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

How is Evil Rust configured, and what rules apply?

The name of Evil Rust does not state a gather rate. The cap on group membership is 10 players. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.

The map on Evil Rust: which one is it?

Evil Rust uses a procedural map of size 3,500 with seed 1622660352, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join Evil Rust?

In the Rust console (F1), enter client.connect 185.189.255.28:35200. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/szyeZD3xxm.

Server tags

what each one means

Published as mp50,ptrak,jp0,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Player slots: 50.
ts10
Group limit The cap is 10 players per team.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Other

jp0
Custom tag Outside the standard tag set, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.