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Drill-through Server detail

#1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST

Online 185.189.255.27:35400 checked 7m ago

Drill-through
FilterServeris #1 ALPHA RUST DUO [X2 | KITS | TP | PVP |…
Attributes
2x duo moddedoxide
Last refreshed
Players now 0/ 200
7-day average 0 peak 2
Rank #4,787 top 22%
Last wipe 5d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5203:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 22% of all ranked servers, and #255 of the duo servers (top 61%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 4.5

The first 48 hours of its last wipes

Sat 24 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 07:09 UTC5d ago 2 – running 0
Sat 3 Oct, 16:31 UTC26d ago 4 halved by day 6 20.6 days 0
Fri 2 Oct, 14:27 UTC27d ago 4 – 1.1 days 1
Fri 2 Oct, 02:11 UTC28d ago 1 – 0.5 days 0
Sat 19 Sep, 04:52 UTC40d ago 3 halved by day 3 12.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED EU · duo · 2x · weekly · 210 on average 81 / 200
SURVIVORS.GG [ 2x Solo/Duo ] WIPED 27.10 duo · 2x · biweekly · 161 on average 16 / 200
WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED NA · duo · 2x · weekly · 149 on average 170 / 225
Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий EU · duo · 2x · weekly · 121 on average 7 / 100
Magic Rust #29 — Modded 2x (Solo/Duo) | Baйп 28.10 EU · duo · 2x · weekly · 102 on average 55 / 100
EU RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe | EU · duo · 2x · monthly · 100 on average 78 / 150

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST: what is it?

With irregular wipe times, #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 5 days 19 hours ago.

Wipe day on #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST: what should you expect?

The average busiest count over recent wipes is 3 players. The highest player count on the latest wipe arrived 30 hours in. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 4.5.

Server

What is the hosting location of #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

No region is published by #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 185.189.255.27:35400.

Which Rust version is #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST on?

Rust network protocol 2635 and build 168909 on Windows is the setup for #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST. The protocol has to match before you can join; Steam updates it automatically.

What uptime does #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST show, and is it up?

As of the latest refresh, #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST is online. Its reported uptime indicates a restart roughly 23 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST stable?

Server fps averaged 109 over the last 48 hours, with a floor of 86. At its highest the entity count was 121,701, including buildings, deployables and all else. At its highest, memory use was 3,883 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST carry?

Tags from #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Player slots: 200; ts2 (Group limit): Teams hold no more than 2; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

These Rust Server Analytics lists include #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST: Rust servers with a 2x gather rate, Duo Rust servers and Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week; Gather rate: 2x.

Population

Where does #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST sit among Rust servers?

On player hours over seven days, #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST ranks #4,787, within the top 22% of ranked servers. Within the duo segment, its position is #255.

At what level does #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST run its population?

Of 200 slots, 0 are filled on #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST at this refresh. The seven-day mean is 0 players, against a peak of 2. Averaged over 48 hours, activity is highest at 20:00 UTC with 2 players.

Map and rules

How is #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST configured, and what rules apply?

2x gathering is what #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST states in its name. Up to 2 players can form a group (duo). It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

The game generates a procedural map of size 4,500 with seed 1258256022 for #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

In the Rust console (F1), enter client.connect 185.189.255.27:35400. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://alpharust.gamestores.app/ is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Player slots: 200.
ts2
Group limit Teams hold no more than 2.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.