Rust Server Analytics 50,302 players11,676 servers
All servers
Drill-through Server detail

USSR |Classic |Для Новичков

Online EU 185.189.255.27:35000 checked 10m ago

Drill-through
FilterServeris USSR |Classic |Для Новичков
Attributes
weekly wipes vanillaoxide
Last refreshed
Players now 0/ 100
7-day average 6 peak 33
Rank #1,261 top 6% · #512 in EU
Last wipe 5d ago weekly schedule
Next wipe 1d 5h Fri 30 Oct, 14:53 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 18% in EU. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Friday 30 October, 14:53 UTC, in 1d 5h. Every 7 days · medium confidence

usual gap6.6 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak32players, last three wipes
crowd held0%else halves by day 4

Coming wipes

InWhen, UTCKind
1d 5hFri 30 Oct, 14:53 UTCits own
7d 9hThu 5 Nov, 19:00 UTCFW force wipe
8d 5hFri 6 Nov, 14:56 UTCits own
15d 5hFri 13 Nov, 14:59 UTCits own
22d 5hFri 20 Nov, 15:02 UTCits own
29d 5hFri 27 Nov, 15:04 UTCits own
35d 9hThu 3 Dec, 19:00 UTCFW force wipe
36d 5hFri 4 Dec, 15:07 UTCits own

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:51 UTC5d ago 33 – running 3
Fri 16 Oct, 14:55 UTC12d ago 25 halved by day 6 7 days 5
Fri 9 Oct, 14:53 UTC19d ago 39 halved by day 4 7 days 2
Thu 1 Oct, 17:57 UTC FW27d ago 15 halved by day 6 7.9 days 0
Fri 25 Sep, 14:49 UTC33d ago 27 halved by day 2 6.1 days 1
Fri 18 Sep, 14:50 UTC40d ago 18 halved by day 2 7 days 0
Thu 17 Sep, 14:55 UTC41d ago 15 – 1 days 1
Tue 15 Sep, 10:06 UTC43d ago 4 held half 2.2 days 0
Mon 14 Sep, 16:06 UTC44d ago 4 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 282 / 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 28 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 27 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 45 / 100
Rustafied.com - EU Main EU · groups of 16+ · weekly · 235 on average 37 / 100
Magic Rust — Main | Kлaccикa x1 | Pyccкий EU · groups of 100+ · 1x · weekly · 216 on average 47 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for USSR |Classic |Для Новичков: what is it?

The recent interval between wipes on USSR |Classic |Для Новичков is about 6.6 days. A wipe is scheduled for Friday 30 October at 14:53 UTC, according to this server's cycle. 5 days 18 hours ago the current world was made. The tags list a wipe schedule of one week.

Wipe day on USSR |Classic |Для Новичков: what should you expect?

Across recent wipes the busiest point averaged 32 players. 28 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 4 it had fallen below half where the hold failed.

Server

What is the hosting location of USSR |Classic |Для Новичков?

In Europe, according to its EU tag, sits USSR |Classic |Для Новичков. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 185.189.255.27:35000.

What Rust build does USSR |Classic |Для Новичков run?

Rust network protocol 2635 and build 168909 on Windows is the setup for USSR |Classic |Для Новичков. Joining requires the same protocol on your game; Steam handles the update.

How reliable is USSR |Classic |Для Новичков, and is it online now?

The current status of USSR |Classic |Для Новичков is online. Its reported uptime indicates a restart roughly 1 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 14 September 2026 is when Rust Server Analytics first recorded it.

Is performance on USSR |Classic |Для Новичков stable?

The 48-hour average was 145 server fps; the low was 103. Entity count reached 111,896, covering buildings, deployables and the rest of the world. Peak memory was 3,855 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on USSR |Classic |Для Новичков carry?

The game's server browser reads the tags USSR |Classic |Для Новичков publishes: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^w (Weekly): The server wipes each week; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): It runs Oxide (uMod) for plugins; EU (Europe): The server browser files it under Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature USSR |Classic |Для Новичков?

These Rust Server Analytics lists include USSR |Classic |Для Новичков: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Player numbers

What position does USSR |Classic |Для Новичков hold in the server rankings?

USSR |Classic |Для Новичков holds #1,261 on seven-day player hours and #512 in Europe, inside the top 6% of the ranked field.

How many players does USSR |Classic |Для Новичков carry?

USSR |Classic |Для Новичков holds 0 players of its 100 slots as of the latest update. Seven-day figures: an average of 6 players and a peak of 33. The 48-hour peak window is 17:00 UTC, at an average of 3 players.

Settings

What settings and rules does USSR |Classic |Для Новичков use?

The name of USSR |Classic |Для Новичков does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The plugin framework is Oxide. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for USSR |Classic |Для Новичков?

A procedural map of size 4,250 with seed 407517, generated by the game, runs on USSR |Classic |Для Новичков. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto USSR |Classic |Для Новичков?

In the Rust console (F1), enter client.connect 185.189.255.27:35000. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://vk.ru/rustussrrus.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly The server wipes each week.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.