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Drill-through Server detail

Hosted by SurvivalHost.ORG Test server

Online 185.189.255.25:35000 checked 13m ago

Drill-through
FilterServeris Hosted by SurvivalHost.ORG Test server
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,326 top 69%
Last wipe 25d ago monthly schedule
Next wipe 7d 5h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
020040060080014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap3.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 5hThu 5 Nov, 19:00 UTCFW force wipe
35d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:34 UTC25d ago 1 – running 0
Fri 2 Oct, 10:41 UTC27d ago 1 – 1.4 days 0
Sun 20 Sep, 09:15 UTC39d ago 0 – 12.1 days 0
Wed 16 Sep, 22:45 UTC42d ago 0 – 3.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 72 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 27 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 251 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 73 on average 104 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 14 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 66 on average 387 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Hosted by SurvivalHost.ORG Test server wipe?

With the force wipe, once a month, Hosted by SurvivalHost.ORG Test server wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 25 days 16 hours. The tags carry a monthly wipe schedule.

Wipe day on Hosted by SurvivalHost.ORG Test server: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

In which region does Hosted by SurvivalHost.ORG Test server sit?

No region is published by Hosted by SurvivalHost.ORG Test server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 185.189.255.25:35000 is its address.

What Rust build does Hosted by SurvivalHost.ORG Test server run?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on Hosted by SurvivalHost.ORG Test server. Your game must match the protocol to join, and Steam applies that update.

What uptime does Hosted by SurvivalHost.ORG Test server show, and is it up?

The current status of Hosted by SurvivalHost.ORG Test server is online. Its reported uptime indicates a restart roughly 8 days 10 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on Hosted by SurvivalHost.ORG Test server stable?

Server fps averaged 350 over the last 48 hours, with a floor of 265. Entity count reached 47,705, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,557 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on Hosted by SurvivalHost.ORG Test server be read?

gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts10 (Group limit): Teams hold no more than 10; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Hosted by SurvivalHost.ORG Test server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Hosted by SurvivalHost.ORG Test server?

These Rust Server Analytics lists include Hosted by SurvivalHost.ORG Test server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, how does Hosted by SurvivalHost.ORG Test server compare?

Player hours for the last seven days place Hosted by SurvivalHost.ORG Test server at #15,326, in the top 69% of the ranked field.

What is the population of Hosted by SurvivalHost.ORG Test server?

Hosted by SurvivalHost.ORG Test server holds 0 players of its 50 slots as of the latest update. Averaged across seven days, the population is 0 players.

Map and rules

What settings and rules does Hosted by SurvivalHost.ORG Test server use?

No gather rate is given in the name of Hosted by SurvivalHost.ORG Test server. Players per group: up to 10. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Hosted by SurvivalHost.ORG Test server?

A procedural map of size 3,000 with seed 21323124, generated by the game, runs on Hosted by SurvivalHost.ORG Test server. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to Hosted by SurvivalHost.ORG Test server?

In the Rust console (F1), enter client.connect 185.189.255.25:35000. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players 50 slots in total.
ts10
Group limit Teams hold no more than 10.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.