test gr
Online EU 185.189.255.249:35100 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers, top 73% in EU, and #318 of the duo servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 17:07 UTC, in 4d 23h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 4d 23h | Tue 3 Nov, 17:07 UTC | its own |
| 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 11d 23h | Tue 10 Nov, 17:07 UTC | its own |
| 18d 23h | Tue 17 Nov, 17:07 UTC | its own |
| 25d 23h | Tue 24 Nov, 17:07 UTC | its own |
| 32d 23h | Tue 1 Dec, 17:07 UTC | its own |
| 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 39d 23h | Tue 8 Dec, 17:07 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 17:07 UTC9d ago | 4 | – | running | 1 |
| Thu 1 Oct, 18:12 UTC FW27d ago | 1 | halved by day 1 | 19 days | 0 |
| Sun 27 Sep, 18:53 UTC31d ago | 2 | held half | 4 days | 1 |
| Tue 15 Sep, 01:31 UTC44d ago | 1 | halved by day 3 | 12.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| TRAVELER DUO [MAX 2] Wipe 23.10 | EU · duo · weekly · 27 on average | 2 / 100 |
| DUO | ПАЛЯНИЦЯ | FULL WIPE 29.10 | UA | EU | UKRAINE | EU · duo · weekly · 20 on average | 78 / 100 |
| TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10 | EU · duo · weekly · 5 on average | 4 / 100 |
| [GUA] MODDED 2Х | SOLO/DUO | EU | MAP WIPE 23.10 | EU · duo · weekly · 3 on average | 4 / 200 |
| The Grubs Empire | EU · duo · weekly · 1 on average | 5 / 50 |
| RustForNoobs.com | Solo/Duo | Weekly | EU | EU · duo · weekly · 89 on average | 290 / 150 |
Quick answers
from the figures on this pageWipe cycle
When does test gr wipe?
Its tag guides the prediction, since test gr has too few wipes on record to confirm the schedule. Tuesday 3 November at 17:07 UTC is when its next wipe is due. The current world dates from 9 days. The tags list a wipe schedule of one week.
On test gr, what happens on wipe day?
Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 2 hours after it began. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. The fall below half arrived by day 2 when it didn't hold.
Server
What is the hosting location of test gr?
Its EU tag puts test gr in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 185.189.255.249:35100.
What Rust build does test gr run?
On Windows, test gr runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is test gr, and is it online now?
test gr reports online at the current check. Its reported uptime indicates a restart roughly 13 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does test gr show?
Server fps averaged 439 over the last 48 hours, with a floor of 352. At its highest the entity count was 25,411, including buildings, deployables and all else. Memory use reached 2,022 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on test gr carry?
Tags from test gr, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^w (Weekly): A weekly wipe cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does test gr appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include test gr: Duo Rust servers, EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does test gr compare?
Ranked on seven-day player hours, test gr is #8,640 overall and #2,139 in Europe, within the top 39% of ranked servers. The duo segment places it at #318.
At what level does test gr run its population?
test gr holds 0 players of its 50 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 1. Across the last 48 hours, 11:00 UTC shows the highest average: 1 players.
Settings
What are the settings on test gr, and its rules?
The name of test gr does not state a gather rate. Groups: duo, capped at 2 players. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for test gr?
test gr uses a procedural map of size 3,500 with seed 121315422, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.
Connection
How do you connect to test gr?
In the Rust console (F1), enter client.connect 185.189.255.249:35100. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://m.vk.com/public124254208 is its website.