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Drill-through Server detail

14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux

Offline 185.189.255.245:35100 checked 10d ago

Drill-through
FilterServeris 14.10-29.10|BORDER-RUST|Classic+Steam Dec…
Attributes
monthly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,248 top 69%
Last wipe 15d ago monthly schedule
Next wipe 7d 2h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap5.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

InWhen, UTCKind
7d 2hThu 5 Nov, 19:00 UTCFW force wipe
35d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 09:46 UTC15d ago 0 – running 0
Tue 13 Oct, 12:24 UTC16d ago 1 – 0.9 days 0
Thu 1 Oct, 18:09 UTC FW27d ago 1 halved by day 4 11.8 days 0
Thu 1 Oct, 10:03 UTC28d ago 1 – 0.3 days 0
Mon 21 Sep, 13:13 UTC38d ago 1 halved by day 1 9.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 80 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 253 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 26 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 74 on average 124 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 69 on average 362 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 65 on average 445 / 1000

Quick answers

from the figures on this page

Wipe data

When does 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux wipe?

Once a month 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 15 days 6 hours. A monthly wipe schedule is published in its tags.

Wipe day on 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 2.5.

Server details

In which region does 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux sit?

A region is not published by 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 185.189.255.245:35100 is its address.

What Rust build does 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux run?

Rust network protocol 2634 and build 167058 on Windows is the setup for 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux. The protocol has to match before you can join; Steam updates it automatically.

How reliable is 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux, and is it online now?

Last seen 10 days 19 hours ago, 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux's tags stand for?

gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): Player slots: 50; ts10 (Group limit): The cap is 10 players per team; v2634 (Protocol): To join, your game version must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux?

The following Rust Server Analytics lists count 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux compare?

Player hours for the last seven days place 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux at #15,248, in the top 69% of the ranked field.

At what level does 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux run its population?

14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux is offline at this refresh; the last contact was 10 days 19 hours ago.

Map and rules

What settings and rules does 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux use?

The name of 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux does not state a gather rate. A maximum of 10 players per group applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

The map on 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux: which one is it?

A procedural map of size 3,500 with seed 13102026, generated by the game, runs on 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.189.255.245:35100. Find it online at https://vk.ru/borderrust.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167058,ts10,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp50
Max players Player slots: 50.
ts10
Group limit The cap is 10 players per team.
v2634
Protocol To join, your game version must match protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.