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Drill-through Server detail

Tatarstan Bugulma

Offline 185.189.255.19:35700 checked 1d ago

Drill-through
FilterServeris Tatarstan Bugulma
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #14,522 top 65%
Last wipe 26d ago monthly schedule
Next wipe 6d 16h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123403:0006:0010:0013:0017:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608003:0006:0010:0013:0017:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct11 Oct17 Oct24 Oct30 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap4.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
6d 16hThu 5 Nov, 19:00 UTCFW force wipe
34d 16hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:12 UTC26d ago 1 – running 0
Mon 28 Sep, 10:27 UTC31d ago 2 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 6 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 24 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 85 on average 5 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 80 on average 15 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 77 on average 24 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 73 on average 67 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Tatarstan Bugulma wipe?

Once a month Tatarstan Bugulma wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 26 days 21 hours ago. Its tags state a wipe schedule of one month.

On Tatarstan Bugulma, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 11 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server

Which location hosts Tatarstan Bugulma?

No region appears in what Tatarstan Bugulma publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 185.189.255.19:35700 is its address.

Which Rust version is Tatarstan Bugulma on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Tatarstan Bugulma. The protocol has to match before you can join; Steam updates it automatically.

Is Tatarstan Bugulma up, and how steady is its uptime?

The current status is offline for Tatarstan Bugulma, with the last sighting 29 hours ago. The uptime it reports puts the last restart at about 21 hours ago. 84% uptime over the last 7 full days, equal to 141 of 168 hours. It entered Rust Server Analytics records on 28 September 2026.

Does Tatarstan Bugulma perform well?

The 48-hour average was 44 server fps; the low was 35. Buildings, deployables and all other world objects brought the entity total to 80,619. At its highest, memory use was 2,327 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on Tatarstan Bugulma carry?

The game's server browser reads the tags Tatarstan Bugulma publishes: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): 50 slots in total; ts10 (Group limit): Teams hold no more than 10; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Tatarstan Bugulma appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Tatarstan Bugulma: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does Tatarstan Bugulma hold in the server rankings?

The seven-day player-hours rank for Tatarstan Bugulma is #14,522, inside the top 65% of all ranked servers.

How many players does Tatarstan Bugulma carry?

Tatarstan Bugulma is offline at this refresh; the last contact was 29 hours ago. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

How is Tatarstan Bugulma configured, and what rules apply?

No gather rate is given in the name of Tatarstan Bugulma. The cap on group membership is 10 players. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for Tatarstan Bugulma?

The game generates a procedural map of size 3,600 with seed 2147483647 for Tatarstan Bugulma. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto Tatarstan Bugulma?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.189.255.19:35700.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp50
Max players 50 slots in total.
ts10
Group limit Teams hold no more than 10.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.