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Drill-through Server detail

Trophy Hunter RU/EN|HARD|PVE|LUX|X5

Online 185.189.255.198:35195 checked 7m ago

Drill-through
FilterServeris Trophy Hunter RU/EN|HARD|PVE|LUX|X5
Attributes
5x biweekly wipes moddedoxidepve
Last refreshed
Players now 1/ 100
7-day average 0 peak 2
Rank #5,444 top 24%
Last wipe 14d ago biweekly schedule
Next wipe 7d 0h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

InWhen, UTCKind
7d 0hThu 5 Nov, 19:00 UTCFW force wipe
13d 22hThu 12 Nov, 16:37 UTCits own
27d 22hThu 26 Nov, 16:37 UTCits own
35d 0hThu 3 Dec, 19:00 UTCFW force wipe
41d 22hThu 10 Dec, 16:37 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:37 UTC14d ago 3 – running 0
Thu 1 Oct, 17:52 UTC FW28d ago 5 halved by day 3 13.9 days 0
Thu 17 Sep, 19:20 UTC41d ago 3 halved by day 2 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree] EU · groups of 8+ · 5x · biweekly · 33 on average 37 / 150
CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests EU · groups of 8+ · 5x · biweekly · 6 on average 3 / 77
FOG PVE 5X | Raidable Bases | Convoy's EU · groups of 12+ · 5x · biweekly · 3 on average 2 / 200
PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| EU · groups of 8+ · 5x · biweekly · 2 on average 1 / 200
SPARTAN Premium|5X PvE/PvP|Zombie|PET|RaiD|MeT|Legendary|JET EU · groups of 8+ · 5x · biweekly · 2 on average 3 / 150
Afterlife Survival Horror PVE 1-5x Events-Raids EU · groups of 8+ · 5x · biweekly · 1 on average 4 / 40

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Trophy Hunter RU/EN|HARD|PVE|LUX|X5: what is it?

The prediction follows its tag, because too few of Trophy Hunter RU/EN|HARD|PVE|LUX|X5's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 14 days 1 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.

Wipe day on Trophy Hunter RU/EN|HARD|PVE|LUX|X5: what should you expect?

The average busiest count over recent wipes is 4 players. The highest player count on the latest wipe arrived 19 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 2.5 when it didn't hold.

Server

Which location hosts Trophy Hunter RU/EN|HARD|PVE|LUX|X5?

No region tag is published by Trophy Hunter RU/EN|HARD|PVE|LUX|X5, but the name points to Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 185.189.255.198:35195 is its address.

What Rust build does Trophy Hunter RU/EN|HARD|PVE|LUX|X5 run?

On Windows, Trophy Hunter RU/EN|HARD|PVE|LUX|X5 runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Trophy Hunter RU/EN|HARD|PVE|LUX|X5, and is it online now?

The current status of Trophy Hunter RU/EN|HARD|PVE|LUX|X5 is online. About 15 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on Trophy Hunter RU/EN|HARD|PVE|LUX|X5 stable?

The 48-hour average was 89 server fps; the low was 41. Entity count reached 177,919, covering buildings, deployables and the rest of the world. Memory use reached 2,947 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on Trophy Hunter RU/EN|HARD|PVE|LUX|X5 be read?

gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^r (Roleplay): A server built around roleplay; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Trophy Hunter RU/EN|HARD|PVE|LUX|X5 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Trophy Hunter RU/EN|HARD|PVE|LUX|X5?

Among the Rust Server Analytics lists Trophy Hunter RU/EN|HARD|PVE|LUX|X5 fits are: 5x Rust servers, measured live, EU Rust servers: live population data, Modded Rust servers: live data, PvE Rust servers by live population and Best Rust roleplay servers. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 5x.

Population

Where does Trophy Hunter RU/EN|HARD|PVE|LUX|X5 sit among Rust servers?

Player hours for the last seven days place Trophy Hunter RU/EN|HARD|PVE|LUX|X5 at #5,444, in the top 24% of the ranked field.

At what level does Trophy Hunter RU/EN|HARD|PVE|LUX|X5 run its population?

Population at the current refresh: 1 players on Trophy Hunter RU/EN|HARD|PVE|LUX|X5, against 100 slots. Seven-day figures: an average of 0 players and a peak of 2. The 48-hour peak window is 08:00 UTC, at an average of 1 players.

Map and rules

What settings and rules does Trophy Hunter RU/EN|HARD|PVE|LUX|X5 use?

Trophy Hunter RU/EN|HARD|PVE|LUX|X5 names a 5x gather rate. The default group cap of 8 players applies. It runs roleplay, towns, jobs and roleplay rules. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.

The map on Trophy Hunter RU/EN|HARD|PVE|LUX|X5: which one is it?

The game generates a procedural map of size 4,000 with seed 1149215654 for Trophy Hunter RU/EN|HARD|PVE|LUX|X5. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Dark World of Hunter.

How to join

How do you connect to Trophy Hunter RU/EN|HARD|PVE|LUX|X5?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.189.255.198:35195. https://trophyhunter.gamestores.app is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players Capacity of 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Gameplay

^r
Roleplay A server built around roleplay.
^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.