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Drill-through Server detail

Hosted by SurvivalHost.ORG

Online 185.189.255.197:35800 checked 10m ago

Drill-through
FilterServeris Hosted by SurvivalHost.ORG
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,341 top 69%
Last wipe 19d ago monthly schedule
Next wipe 7d 2h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap8.5 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

InWhen, UTCKind
7d 2hThu 5 Nov, 19:00 UTCFW force wipe
35d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 10 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 00:05 UTC19d ago 2 – running 0
Thu 1 Oct, 12:31 UTC28d ago 1 halved by day 1 8.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 81 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 251 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 25 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 74 on average 125 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 69 on average 370 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 65 on average 470 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Hosted by SurvivalHost.ORG: what is it?

With the force wipe, once a month, Hosted by SurvivalHost.ORG wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 19 days 16 hours ago the current world was made. The tags carry a monthly wipe schedule.

On Hosted by SurvivalHost.ORG, what happens on wipe day?

The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 33 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 1 it had fallen below half where the hold failed.

Server

What is the hosting location of Hosted by SurvivalHost.ORG?

No region is published by Hosted by SurvivalHost.ORG. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 185.189.255.197:35800.

Which Rust version is Hosted by SurvivalHost.ORG on?

On Windows, Hosted by SurvivalHost.ORG runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Hosted by SurvivalHost.ORG show, and is it up?

Hosted by SurvivalHost.ORG reports online at the current check. Its reported uptime indicates a restart roughly 12 days 1 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 1 October 2026 is when Rust Server Analytics first recorded it.

What performance does Hosted by SurvivalHost.ORG show?

Server fps averaged 111 over the last 48 hours, with a floor of 87. At its highest the entity count was 84,819, including buildings, deployables and all else. Peak memory was 3,815 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on Hosted by SurvivalHost.ORG carry?

Tags from Hosted by SurvivalHost.ORG, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Capacity of 50 slots; ts10 (Group limit): The cap is 10 players per team; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Hosted by SurvivalHost.ORG appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Hosted by SurvivalHost.ORG fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, how does Hosted by SurvivalHost.ORG compare?

The seven-day player-hours rank for Hosted by SurvivalHost.ORG is #15,341, inside the top 69% of all ranked servers.

What is the population of Hosted by SurvivalHost.ORG?

Of 50 slots, 0 are filled on Hosted by SurvivalHost.ORG at this refresh. Averaged across seven days, the population is 0 players.

Settings

What settings and rules does Hosted by SurvivalHost.ORG use?

The name of Hosted by SurvivalHost.ORG does not state a gather rate. Players per group: up to 10. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Hosted by SurvivalHost.ORG: which one is it?

A procedural map of size 4,000 with seed 20383001, generated by the game, runs on Hosted by SurvivalHost.ORG. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How do you connect to Hosted by SurvivalHost.ORG?

In the Rust console (F1), enter client.connect 185.189.255.197:35800. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Capacity of 50 slots.
ts10
Group limit The cap is 10 players per team.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.