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Drill-through Server detail

RU-2 POX

Offline 185.189.255.192:35200 checked 4d ago

Drill-through
FilterServeris RU-2 POX
Attributes
trio vanillamoddedcarbon
Last refreshed
Players now 0/ 300
7-day average 0 peak –
Rank #15,366 top 70%
Last wipe 5d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct10 Oct16 Oct21 Oct27 Oct

Top 70% of all ranked servers, and #526 of the trio servers (top 83%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctTue 13 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 13:22 UTC5d ago 0 – running 0
Tue 13 Oct, 17:09 UTC14d ago 1 halved by day 1 8.8 days 0
Mon 5 Oct, 21:16 UTC21d ago 0 – 7.8 days 0
Thu 1 Oct, 18:21 UTC FW25d ago 1 halved by day 1 4.1 days 0
Thu 1 Oct, 02:07 UTC26d ago 3 – 0.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustSpain.com | EU Trio Mondays EU · trio · weekly · 49 on average 292 / 300
404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 EU · trio · monthly · 15 on average 10 / 550
404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10 EU · trio · monthly · 15 on average 15 / 550
404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10 EU · trio · monthly · 11 on average 24 / 550
TRAVELER TRIO [MAX 3] Wipe 21.10 EU · trio · weekly · 9 on average 3 / 100
404 RUST SOLO/DUO/TRIO | СР | ДЛЯ НОВИЧКОВ 21.10 EU · trio · monthly · 8 on average 2 / 550

Quick answers

from the figures on this page

Wipe data

When does RU-2 POX wipe?

With irregular wipe times, RU-2 POX offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 5 days 4 hours ago.

On RU-2 POX, what happens on wipe day?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.

Server

What is the hosting location of RU-2 POX?

The name of RU-2 POX points to Europe, though no region tag is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 185.189.255.192:35200.

Which Rust version is RU-2 POX on?

On Linux, RU-2 POX runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

What uptime does RU-2 POX show, and is it up?

Last seen 4 days 22 hours ago, RU-2 POX now reports offline. Uptime over the last full days (7) was 8%, or 14 of 168 hours. It entered Rust Server Analytics records on 29 September 2026.

Tags

How should the tags on RU-2 POX be read?

gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): Player slots: 300; ts3 (Group limit): Team size is capped at 3; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins are the tags RU-2 POX publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does RU-2 POX appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists RU-2 POX fits are: EU Rust servers: live population data, Modded Rust servers: live data and Trio Rust servers, live. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week.

Who operates RU-2 POX?

A mrazrust.top hostname is published by RU-2 POX, as by 3 other servers we track, so one operator most likely runs them all.

Player numbers

Against other Rust servers, how does RU-2 POX compare?

On player hours over seven days, RU-2 POX ranks #15,366, within the top 70% of ranked servers. Within the trio segment, its position is #526.

At what level does RU-2 POX run its population?

The last sighting of RU-2 POX was 4 days 22 hours ago; it is offline at this refresh. The population has averaged 0 players over seven days.

Settings

How is RU-2 POX configured, and what rules apply?

Gather rate is not mentioned in the name of RU-2 POX. A maximum of 3 players per group is set (trio). It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

What is the map for RU-2 POX?

A procedural map of size 2,500 with seed 32323, generated by the game, runs on RU-2 POX. Size and seed fix the map, so a RustMaps view is available from this page. Named map: MyMap.

How to join

How can a player join RU-2 POX?

In the Rust console (F1), enter client.connect 185.189.255.192:35200. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167781,ts3

Game

gmrust
Game mode Survival in the standard Rust format.
mp300
Max players Player slots: 300.
ts3
Group limit Team size is capped at 3.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.