Rust Classic
Online 185.189.255.107:35100 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:18 UTC FW27d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 61 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 161 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 21 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 76 on average | 116 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 73 on average | 226 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 69 on average | 390 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Rust Classic wipe?
The force wipe is the only wipe for Rust Classic, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 27 days 22 hours ago. Its tags state a wipe schedule of one month.
Wipe day on Rust Classic: what should you expect?
Across recent wipes the busiest point averaged 6 players. 38 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of Rust Classic?
No region appears in what Rust Classic publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 185.189.255.107:35100.
What Rust build does Rust Classic run?
Rust network protocol 2635 and build 168909 on Windows is the setup for Rust Classic. Your game must match the protocol to join, and Steam applies that update.
What uptime does Rust Classic show, and is it up?
Rust Classic reports online at the current check. The uptime it reports puts the last restart at about 20 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does Rust Classic perform well?
The 48-hour average was 100 server fps; the low was 84. Buildings, deployables and all other world objects brought the entity total to 105,529. Peak memory was 4,422 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on Rust Classic carry?
The game's server browser reads the tags Rust Classic publishes: gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): Capacity of 200 slots; ts10 (Group limit): The cap is 10 players per team; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Rust Classic?
These Rust Server Analytics lists include Rust Classic: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, how does Rust Classic compare?
Player hours for the last seven days place Rust Classic at #6,184, in the top 28% of the ranked field.
How many players does Rust Classic carry?
Population at the current refresh: 0 players on Rust Classic, against 200 slots. Seven-day figures: an average of 0 players and a peak of 3. Across the last 48 hours, 11:00 UTC shows the highest average: 3 players.
Settings
What settings and rules does Rust Classic use?
The name of Rust Classic does not state a gather rate. A maximum of 10 players per group applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for Rust Classic?
Rust Classic uses a procedural map of size 4,300 with seed 2054865886, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join Rust Classic?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.189.255.107:35100.