[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]
Online 185.189.255.106:35000 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 15:41 UTC22d ago | 2 | – | running | 0 |
| Wed 7 Oct, 09:14 UTC22d ago | 2 | – | 0.3 days | 1 |
| Sat 3 Oct, 16:15 UTC26d ago | 2 | held half | 3.7 days | 0 |
| Fri 2 Oct, 11:36 UTC27d ago | 2 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 | EU · groups of 5 · weekly · 75 on average | 213 / 250 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 60 on average | 62 / 160 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0 / 200 |
| PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВ | EU · groups of 5 · biweekly · 1 on average | 2 / 200 |
| Rustafied.com - EU Low Pop | EU · groups of 6 · monthly · 87 on average | 124 / 150 |
| Rustoria.co - EU Low Pop | EU · groups of 6 · monthly · 81 on average | 98 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] wipe?
No next wipe can be predicted for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 22 days 2 hours.
On [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], what happens on wipe day?
Recent wipes averaged a busiest count of 2 players. 15 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server
What is the hosting location of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
No region tag is published by [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], but the name points to Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 185.189.255.106:35000 is its address.
Which Rust version is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]. The protocol has to match before you can join; Steam updates it automatically.
What uptime does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] show, and is it up?
[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] reports online at the current check. Its reported uptime indicates a restart roughly 6 days 11 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] show?
Over 48 hours the average held at 394 server fps, and the minimum was 307. Buildings, deployables and all other world objects brought the entity total to 62,216. At its highest, memory use was 6,259 MB. A climbing entity count and low fps are the lag players perceive.
Tags
What do [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]'s tags stand for?
gmvanilla (Game mode): The vanilla survival format; mp80 (Max players): Player slots: 80; ts5 (Group limit): Team size is capped at 5; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]: EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] hold in the server rankings?
The seven-day player-hours rank for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is #7,578, inside the top 34% of all ranked servers.
What is the population of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
Population at the current refresh: 0 players on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], against 80 slots. The seven-day mean is 0 players, against a peak of 2. Averaged over 48 hours, activity is highest at 03:00 UTC with 1 players.
Map and rules
What settings and rules does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] use?
Gather rate is not mentioned in the name of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]. The cap on group membership is 5 players. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
A procedural map of size 2,500 with seed 1996107046, generated by the game, runs on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.
Connection
How do you connect to [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
In the Rust console (F1), enter client.connect 185.189.255.106:35000. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://m.vk.com/public210065053.