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Drill-through Server detail

MAD RUST

Online 185.189.255.102:35200 checked 11m ago

Drill-through
FilterServeris MAD RUST
Attributes
weekly wipes moddedoxide
Last refreshed
Players now 0/ 200
7-day average 0 peak 2
Rank #4,948 top 22%
Last wipe 28d ago weekly schedule
Next wipe due Thu 29 Oct, 18:06 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:06 UTC due. Its weekly schedule tag · low confidence

wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
dueThu 29 Oct, 18:06 UTCits own
7d 0hThu 5 Nov, 19:00 UTCFW force wipe
13d 23hThu 12 Nov, 18:06 UTCits own
20d 23hThu 19 Nov, 18:06 UTCits own
27d 23hThu 26 Nov, 18:06 UTCits own
35d 0hThu 3 Dec, 19:00 UTCFW force wipe
41d 23hThu 10 Dec, 18:06 UTCits own

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 EU · groups of 5 · weekly · 75 on average 213 / 250
红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 9 on average 7 / 200
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average 0 / 200
Rusty Moose |EU Mini| EU · groups of 5 · weekly · 74 on average 289 / 300
Rusty Moose |US Mini| NA · groups of 5 · weekly · 56 on average 19 / 150
[LATAM] LUNARUST Vanilla | 27/10 Wipe SA · groups of 5 · weekly · 17 on average 9 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for MAD RUST: what is it?

The prediction follows its tag, because too few of MAD RUST's wipes are on record to confirm the schedule. Thursday 29 October at 18:06 UTC is the date the next wipe falls on. 28 days ago the current world was made. A weekly wipe schedule is published in its tags.

On MAD RUST, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. The highest player count on the latest wipe arrived 1 hours in.

Server

In which region does MAD RUST sit?

A region is not published by MAD RUST. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 185.189.255.102:35200 is its address.

What Rust build does MAD RUST run?

Rust network protocol 2635 and build 168909 on Windows is the setup for MAD RUST. The protocol has to match before you can join; Steam updates it automatically.

How reliable is MAD RUST, and is it online now?

The current status of MAD RUST is online. Its reported uptime indicates a restart roughly 15 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.

Does MAD RUST perform well?

The 48-hour average was 100 server fps; the low was 79. At its highest the entity count was 114,338, including buildings, deployables and all else. Peak memory was 4,124 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on MAD RUST be read?

Tags from MAD RUST, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Player slots: 200; ts5 (Group limit): Teams hold no more than 5; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^w (Weekly): The server wipes each week; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; jp0 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature MAD RUST?

The following Rust Server Analytics lists count MAD RUST among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Population

Against other Rust servers, how does MAD RUST compare?

On player hours over seven days, MAD RUST ranks #4,948, within the top 22% of ranked servers.

What is the population of MAD RUST?

Population at the current refresh: 0 players on MAD RUST, against 200 slots. Seven-day figures: an average of 0 players and a peak of 2. Across the last 48 hours, 06:00 UTC shows the highest average: 1 players.

Settings

How is MAD RUST configured, and what rules apply?

The name of MAD RUST does not state a gather rate. Players per group: up to 5. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on MAD RUST: which one is it?

A procedural map of size 4,250 with seed 1289664805, generated by the game, runs on MAD RUST. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to MAD RUST?

In the Rust console (F1), enter client.connect 185.189.255.102:35200. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://m.vk.com/madrustserver is its website.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Player slots: 200.
ts5
Group limit Teams hold no more than 5.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly The server wipes each week.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Other

jp0
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.