TestServer
Offline 185.172.129.200:28015 checked 34d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 280 / 300 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 230 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 20 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 21 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 26 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 107 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for TestServer: what is it?
Too few wipes on record for TestServer to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 34 days 21 hours ago.
Server details
What is the hosting location of TestServer?
A region is not published by TestServer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 185.172.129.200:28015 is its address.
What Rust build does TestServer run?
On Linux, TestServer runs Rust network protocol 2633 and build 165217. The protocol has to match before you can join; Steam updates it automatically.
Is TestServer up, and how steady is its uptime?
Offline at this refresh: TestServer, last seen 34 days 18 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 24 September 2026.
Lists and tags
How should the tags on TestServer be read?
The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature TestServer?
These Rust Server Analytics lists include TestServer: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does TestServer hold in the server rankings?
Player hours for the last seven days place TestServer at #15,709, in the top 71% of the ranked field.
At what level does TestServer run its population?
TestServer is offline at this refresh; the last contact was 34 days 18 hours ago.
Settings
What are the settings on TestServer, and its rules?
Gather rate is not mentioned in the name of TestServer. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
The map on TestServer: which one is it?
TestServer uses a procedural map, which the game generates.
Connection
How can a player join TestServer?
In the Rust console (F1), enter client.connect 185.172.129.200:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.