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Drill-through Server detail

333 | Московский | MAIN

Offline 185.16.38.166:25575 checked 43d ago

Drill-through
FilterServeris 333 | Московский | MAIN
Attributes
vanillamoddedcarbon
Last refreshed
Players now 0/ 250
7-day average 0 peak –
Rank #15,464 no region published
Last wipe 51d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 190 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 67 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 20 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 82 on average 226 / 700

Quick answers

from the figures on this page

Wipe data

On what cycle does 333 | Московский | MAIN wipe?

Too few wipes on record for 333 | Московский | MAIN to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 51 days 20 hours ago.

Server

In which region does 333 | Московский | MAIN sit?

The name of 333 | Московский | MAIN points to Europe, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 185.16.38.166:25575 is its address.

Which Rust version is 333 | Московский | MAIN on?

The platform is Linux, with Rust network protocol 2633 and build 163794 running on 333 | Московский | MAIN. Your game must match the protocol to join, and Steam applies that update.

What uptime does 333 | Московский | MAIN show, and is it up?

The current status is offline for 333 | Московский | MAIN, with the last sighting 43 days 14 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

What do 333 | Московский | MAIN's tags stand for?

gmvanilla (Game mode): Survival on vanilla settings; mp250 (Max players): 250 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs163794 (Build): Build number 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed are the tags 333 | Московский | MAIN publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does 333 | Московский | MAIN appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count 333 | Московский | MAIN among their servers: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does 333 | Московский | MAIN compare?

On player hours over seven days, 333 | Московский | MAIN ranks #15,464, within the top – of ranked servers.

At what level does 333 | Московский | MAIN run its population?

No response from 333 | Московский | MAIN at the latest check, with a last sighting 43 days 14 hours ago.

Map and rules

What are the settings on 333 | Московский | MAIN, and its rules?

The name of 333 | Московский | MAIN does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.

The map on 333 | Московский | MAIN: which one is it?

A procedural map, generated by the game, runs on 333 | Московский | MAIN.

Connection

What is the way onto 333 | Московский | MAIN?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.16.38.166:25575.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp250
Max players 250 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs163794
Build Build number 163794.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.