Devblog 301 LAN
Offline 185.16.213.70:28015 checked 31d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 80 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 11 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 41 / 200 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 10 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 26 / 150 |
| [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 2 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does Devblog 301 LAN wipe?
The rhythm of Devblog 301 LAN cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 35 days 16 hours ago.
Server
Which location hosts Devblog 301 LAN?
A region is not published by Devblog 301 LAN; its region code reads us4. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 185.16.213.70:28015 is its address.
What Rust build does Devblog 301 LAN run?
Rust network protocol 2602 and build 132924 on Windows is the setup for Devblog 301 LAN. Your game must match the protocol to join, and Steam applies that update.
What uptime does Devblog 301 LAN show, and is it up?
Offline at this refresh: Devblog 301 LAN, last seen 31 days 3 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 27 September 2026.
Lists and tags
What do Devblog 301 LAN's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2602 (Protocol): To join, your game version must match protocol 2602; cs132924 (Build): The game build is 132924; ptrak (Networking): RakNet is the network layer, the game's standard one; $rus4 (Region code): Its region code is us4; ^p (PvE): Player combat is off; the world supplies the danger are the tags Devblog 301 LAN publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Devblog 301 LAN?
These Rust Server Analytics lists include Devblog 301 LAN: Community Rust servers, live and PvE Rust servers by live population. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Population
Where does Devblog 301 LAN sit among Rust servers?
The seven-day player-hours rank for Devblog 301 LAN is #16,957, inside the top 71% of all ranked servers.
At what level does Devblog 301 LAN run its population?
Devblog 301 LAN is offline at this refresh; the last contact was 31 days 3 hours ago.
Settings
What settings and rules does Devblog 301 LAN use?
The name of Devblog 301 LAN does not state a gather rate. The game's default 8-player group limit is in force. It runs pve, no fighting other players. In the server browser, it appears under Community. Anti-cheat status: VAC off.
The map on Devblog 301 LAN: which one is it?
Devblog 301 LAN uses a procedural map, which the game generates.
How to join
What is the way onto Devblog 301 LAN?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.16.213.70:28015.