[RUST] Cap Story TRIO 28.10
Online EU 185.158.114.22:32015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 06:26 UTC, in 6d 5h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 5h | Wed 4 Nov, 06:26 UTC | its own |
| 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 13d 5h | Wed 11 Nov, 06:26 UTC | its own |
| 20d 5h | Wed 18 Nov, 06:26 UTC | its own |
| 27d 5h | Wed 25 Nov, 06:26 UTC | its own |
| 34d 5h | Wed 2 Dec, 06:26 UTC | its own |
| 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 41d 5h | Wed 9 Dec, 06:26 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 06:26 UTC18h ago | – | – | running | 0 |
| Tue 27 Oct, 06:27 UTC1d ago | – | – | – | 1 |
| Sun 25 Oct, 05:00 UTC3d ago | 1 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 236 / 275 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 27 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 15 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 32 / 100 |
| Rustafied.com - EU Main | EU · groups of 16+ · weekly · 234 on average | 24 / 100 |
| Magic Rust — Main | Kлaccикa x1 | Pyccкий | EU · groups of 100+ · 1x · weekly · 215 on average | 11 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [RUST] Cap Story TRIO 28.10: what is it?
Its tag guides the prediction, since [RUST] Cap Story TRIO 28.10 has too few wipes on record to confirm the schedule. A wipe is scheduled for Wednesday 4 November at 06:26 UTC, according to this server's cycle. The current world dates from 18 hours. A weekly wipe schedule is published in its tags.
Wipe day on [RUST] Cap Story TRIO 28.10: what should you expect?
Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server
What is the hosting location of [RUST] Cap Story TRIO 28.10?
The EU tag on [RUST] Cap Story TRIO 28.10 lists it in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 185.158.114.22:32015 is its address.
Which Rust version is [RUST] Cap Story TRIO 28.10 on?
On Linux, [RUST] Cap Story TRIO 28.10 runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is [RUST] Cap Story TRIO 28.10, and is it online now?
The current status of [RUST] Cap Story TRIO 28.10 is online. About 16 hours ago is when it last restarted, judged by its reported uptime. 75% uptime over the last 4 full days, equal to 72 of 96 hours. It entered Rust Server Analytics records on 24 October 2026.
Does [RUST] Cap Story TRIO 28.10 perform well?
The 48-hour average was 212 server fps; the low was 143. Entity count reached 4,988, covering buildings, deployables and the rest of the world. Memory use reached 813 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on [RUST] Cap Story TRIO 28.10 be read?
The game's server browser reads the tags [RUST] Cap Story TRIO 28.10 publishes: gmvanilla (Game mode): The vanilla survival format; mp250 (Max players): Capacity of 250 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server; ^o (Oxide): It runs Oxide (uMod) for plugins; EU (Europe): Its browser listing sits in Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does [RUST] Cap Story TRIO 28.10 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [RUST] Cap Story TRIO 28.10 among their servers: Rust tutorial servers, EU Rust servers: live population data and Community Rust servers, live. It appears on the server list under the following filters: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Population
Where does [RUST] Cap Story TRIO 28.10 sit among Rust servers?
[RUST] Cap Story TRIO 28.10 holds #4,102 on seven-day player hours and #1,476 in Europe, inside the top 18% of the ranked field.
How many players does [RUST] Cap Story TRIO 28.10 carry?
Of 250 slots, 1 are filled on [RUST] Cap Story TRIO 28.10 at this refresh. The seven-day mean is 1 players, against a peak of 2. The 48-hour peak window is 08:00 UTC, at an average of 2 players.
Settings
What settings and rules does [RUST] Cap Story TRIO 28.10 use?
No gather rate is given in the name of [RUST] Cap Story TRIO 28.10. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for [RUST] Cap Story TRIO 28.10?
[RUST] Cap Story TRIO 28.10 uses a procedural map of size 1,000 with seed 6856, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto [RUST] Cap Story TRIO 28.10?
In the Rust console (F1), enter client.connect 185.158.114.22:32015. Launch Rust on this page also works, opening Rust through Steam and connecting you.