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Drill-through Server detail

GodlikeHost Server

Offline 185.156.53.136:26192 checked 15d ago

Drill-through
FilterServeris GodlikeHost Server
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,312 top 71%
Last wipe 27d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctSat 26 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:36 UTC27d ago 0 – running 0
Sat 26 Sep, 11:17 UTC32d ago 0 – 5.9 days 0
Fri 25 Sep, 17:25 UTC33d ago 0 – 0.7 days 0
Thu 17 Sep, 09:14 UTC42d ago 0 – 8.3 days 0
Wed 16 Sep, 12:24 UTC42d ago 0 – 0.9 days 0
Wed 16 Sep, 00:38 UTC43d ago 0 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 322 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 322 / 325
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 32 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 35 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 48 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 162 / 200

Quick answers

from the figures on this page

Wipe cycle

When does GodlikeHost Server wipe?

With irregular wipe times, GodlikeHost Server offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 27 days 1 hours ago the current world was made.

Wipe day on GodlikeHost Server: what should you expect?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does GodlikeHost Server sit?

No region appears in what GodlikeHost Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 185.156.53.136:26192 is its address.

Which Rust version is GodlikeHost Server on?

Rust network protocol 2625 and build 152489 on Linux is the setup for GodlikeHost Server. The protocol has to match before you can join; Steam updates it automatically.

How reliable is GodlikeHost Server, and is it online now?

The current status is offline for GodlikeHost Server, with the last sighting 15 days 15 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on GodlikeHost Server carry?

Tags from GodlikeHost Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2625 (Protocol): To join, your game version must match protocol 2625; cs152489 (Build): Game build: 152489; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature GodlikeHost Server?

The following Rust Server Analytics lists count GodlikeHost Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does GodlikeHost Server compare?

The seven-day player-hours rank for GodlikeHost Server is #15,312, inside the top 71% of all ranked servers.

What is the population of GodlikeHost Server?

The last sighting of GodlikeHost Server was 15 days 15 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does GodlikeHost Server use?

Gather rate is not mentioned in the name of GodlikeHost Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for GodlikeHost Server?

GodlikeHost Server uses a procedural map, which the game generates.

Connection

How can a player join GodlikeHost Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.156.53.136:26192.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2625,gmrust,cs152489,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2625
Protocol To join, your game version must match protocol 2625.
cs152489
Build Game build: 152489.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.