Rust Server Analytics 98,401 players11,879 servers
All servers
Drill-through Server detail

GodlikeHost Server

Online 185.156.53.136:26122 checked 10m ago

Drill-through
FilterServeris GodlikeHost Server
Attributes
Last refreshed
Players now 0/ 200
7-day average 0 peak –
Rank #15,341 top 69%
Last wipe 18d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 07:56 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 392 / 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 472 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 979 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 57 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 989 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 27 / 250

Quick answers

from the figures on this page

Wipe cycle

On what cycle does GodlikeHost Server wipe?

Too few wipes on record for GodlikeHost Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 18 days 8 hours ago the current world was made.

On GodlikeHost Server, what happens on wipe day?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.

Server details

What is the hosting location of GodlikeHost Server?

A region is not published by GodlikeHost Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 185.156.53.136:26122.

Which Rust version is GodlikeHost Server on?

On Linux, GodlikeHost Server runs Rust network protocol 2634 and build 167398. Your game must match the protocol to join, and Steam applies that update.

Is GodlikeHost Server up, and how steady is its uptime?

As of the latest refresh, GodlikeHost Server is online. The uptime it reports puts the last restart at about 18 days 7 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 20 September 2026 is when Rust Server Analytics first recorded it.

Is performance on GodlikeHost Server stable?

Server fps averaged 60 over the last 48 hours, with a floor of 60. Entity count reached 17,158, covering buildings, deployables and the rest of the world. Peak memory was 5,470 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on GodlikeHost Server carry?

Tags from GodlikeHost Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Player slots: 200; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature GodlikeHost Server?

Among the Rust Server Analytics lists GodlikeHost Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does GodlikeHost Server sit among Rust servers?

Player hours for the last seven days place GodlikeHost Server at #15,341, in the top 69% of the ranked field.

At what level does GodlikeHost Server run its population?

Of 200 slots, 0 are filled on GodlikeHost Server at this refresh. Averaged across seven days, the population is 0 players.

Settings

What settings and rules does GodlikeHost Server use?

No gather rate is given in the name of GodlikeHost Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on GodlikeHost Server: which one is it?

A procedural map of size 2,000 with seed 31964, generated by the game, runs on GodlikeHost Server. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to GodlikeHost Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.156.53.136:26122.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Player slots: 200.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.