Void.Place | Classic
Online 185.149.40.74:28017 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:55 UTC, in 1d 10h. Every Thursday at 17:55 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 10h | Thu 29 Oct, 17:55 UTC | its own |
| 8d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 10h | Thu 12 Nov, 17:55 UTC | its own |
| 22d 10h | Thu 19 Nov, 17:55 UTC | its own |
| 29d 10h | Thu 26 Nov, 17:55 UTC | its own |
| 36d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 10h | Thu 10 Dec, 17:55 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:55 UTC5d ago | 4 | – | running | 0 |
| Thu 15 Oct, 17:53 UTC12d ago | 2 | held half | 7 days | 0 |
| Thu 8 Oct, 17:54 UTC19d ago | 2 | held half | 7 days | 0 |
| Thu 1 Oct, 18:14 UTC FW26d ago | 3 | halved by day 3 | 7 days | 0 |
| Thu 24 Sep, 18:16 UTC33d ago | 2 | held half | 7 days | 0 |
| Thu 17 Sep, 17:59 UTC40d ago | 2 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 336 / 350 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 11 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 22 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 148 / 225 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 85 / 225 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 33 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Void.Place | Classic wipe?
The wipe rhythm of Void.Place | Classic is every Thursday at 17:55 UTC. A wipe is scheduled for Thursday 29 October at 17:55 UTC, according to this server's cycle. The current world dates from 5 days 13 hours.
On Void.Place | Classic, what happens on wipe day?
The average busiest count over recent wipes is 3 players. Peak population for the latest wipe came 41 hours after it began. The crowd stayed above half that peak until the next wipe in 80% of recent wipes. By day 3 it had fallen below half where the hold failed.
Server
What is the hosting location of Void.Place | Classic?
No region appears in what Void.Place | Classic publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 185.149.40.74:28017 is its address.
What Rust build does Void.Place | Classic run?
On Linux, Void.Place | Classic runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is Void.Place | Classic up, and how steady is its uptime?
The current status of Void.Place | Classic is online. The uptime it reports puts the last restart at about 4 days 13 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does Void.Place | Classic show?
The 48-hour average was 196 server fps; the low was 164. Entity count reached 55,306, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,553 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do Void.Place | Classic's tags stand for?
Tags from Void.Place | Classic, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Void.Place | Classic appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Void.Place | Classic fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Void.Place | Classic sit among Rust servers?
On player hours over seven days, Void.Place | Classic ranks #3,554, within the top 16% of ranked servers.
How many players does Void.Place | Classic carry?
Of 100 slots, 0 are filled on Void.Place | Classic at this refresh. Seven-day figures: an average of 1 players and a peak of 6. Across the last 48 hours, 21:00 UTC shows the highest average: 3 players.
Map and rules
What settings and rules does Void.Place | Classic use?
Gather rate is not mentioned in the name of Void.Place | Classic. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map for Void.Place | Classic?
A procedural map of size 3,000 with seed 466137484, generated by the game, runs on Void.Place | Classic. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join Void.Place | Classic?
In the Rust console (F1), enter client.connect 185.149.40.74:28017. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://void.place/ is its website.