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Drill-through Server detail

TestServer

Offline 185.149.28.55:28015 checked 6d ago

Drill-through
FilterServeris TestServer
Attributes
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #15,412 top 69%
Last wipe 6d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average 364 / 350
Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average 16 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average 25 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 181 / 225
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 94 / 225
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 36 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does TestServer wipe?

Too few wipes on record for TestServer to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 6 days 6 hours ago.

Server details

What is the hosting location of TestServer?

A region is not published by TestServer. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 185.149.28.55:28015.

What Rust build does TestServer run?

On Windows, TestServer runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

Is TestServer up, and how steady is its uptime?

The current status is offline for TestServer, with the last sighting 6 days 6 hours ago. 0% uptime over the last 5 full days, equal to 0 of 120 hours. It entered Rust Server Analytics records on 22 October 2026.

Tags

What do TestServer's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags TestServer publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does TestServer appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count TestServer among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does TestServer hold in the server rankings?

On player hours over seven days, TestServer ranks #15,412, within the top 69% of ranked servers.

At what level does TestServer run its population?

TestServer is offline at this refresh; the last contact was 6 days 6 hours ago. Averaged across seven days, the population is 0 players.

Settings

How is TestServer configured, and what rules apply?

No gather rate is given in the name of TestServer. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map for TestServer?

A procedural map, generated by the game, runs on TestServer.

How to join

What is the way onto TestServer?

In the Rust console (F1), enter client.connect 185.149.28.55:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players Player slots: 5.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.