TestServer
Offline 185.149.28.55:28015 checked 6d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 364 / 350 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 16 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 25 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 181 / 225 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 94 / 225 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 36 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does TestServer wipe?
Too few wipes on record for TestServer to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 6 days 6 hours ago.
Server details
What is the hosting location of TestServer?
A region is not published by TestServer. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 185.149.28.55:28015.
What Rust build does TestServer run?
On Windows, TestServer runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.
Is TestServer up, and how steady is its uptime?
The current status is offline for TestServer, with the last sighting 6 days 6 hours ago. 0% uptime over the last 5 full days, equal to 0 of 120 hours. It entered Rust Server Analytics records on 22 October 2026.
Tags
What do TestServer's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags TestServer publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does TestServer appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count TestServer among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does TestServer hold in the server rankings?
On player hours over seven days, TestServer ranks #15,412, within the top 69% of ranked servers.
At what level does TestServer run its population?
TestServer is offline at this refresh; the last contact was 6 days 6 hours ago. Averaged across seven days, the population is 0 players.
Settings
How is TestServer configured, and what rules apply?
No gather rate is given in the name of TestServer. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map for TestServer?
A procedural map, generated by the game, runs on TestServer.
How to join
What is the way onto TestServer?
In the Rust console (F1), enter client.connect 185.149.28.55:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.