TestServer
Offline 185.149.28.111:28015 checked 36d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 545 on average | 688 / 750 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 468 / 500 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 305 on average | 49 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 305 on average | 64 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 267 on average | 164 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 263 on average | 224 / 250 |
Quick answers
from the figures on this pageWipe data
When does TestServer wipe?
Too few wipes on record for TestServer to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 36 days 16 hours.
Server
What is the hosting location of TestServer?
No region appears in what TestServer publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 185.149.28.111:28015 is its address.
Which Rust version is TestServer on?
Rust network protocol 2633 and build 164530 on Windows is the setup for TestServer. Joining requires the same protocol on your game; Steam handles the update.
How reliable is TestServer, and is it online now?
Offline at this refresh: TestServer, last seen 36 days 14 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 21 September 2026.
Lists and tags
Which meanings do the tags on TestServer carry?
gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Build number 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags TestServer publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does TestServer appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include TestServer: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does TestServer compare?
On player hours over seven days, TestServer ranks #14,644, within the top 64% of ranked servers.
At what level does TestServer run its population?
The last sighting of TestServer was 36 days 14 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does TestServer use?
The name of TestServer does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
The map on TestServer: which one is it?
A procedural map, generated by the game, runs on TestServer.
How to join
How can a player join TestServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.149.28.111:28015.