Rust Server Analytics 31,131 players11,626 servers
All servers
Drill-through Server detail

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad

Online NA · us1 185.141.204.9:28016 checked 12m ago

Drill-through
FilterServeris [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad
Attributes
2x quad weekly wipes moddedoxide
Last refreshed
Players now 0/ 150
7-day average 0 peak 2
Rank #4,944 top 22% · #840 in NA
Last wipe 6d ago weekly schedule
Next wipe 7d 13h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 45% in NA, and #311 of the quad servers (top 38%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak1players, last three wipes
crowd held60%else halves by day 1.5

Coming wipes

InWhen, UTCKind
7d 13hThu 5 Nov, 19:00 UTCFW force wipe
21d 14hThu 19 Nov, 20:04 UTCits own
35d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:04 UTC6d ago 1 – running 0
Thu 15 Oct, 22:18 UTC13d ago 2 held half 6.9 days 1
Thu 8 Oct, 20:05 UTC20d ago 1 halved by day 2 7.1 days 0
Thu 1 Oct, 20:11 UTC FW27d ago 2 held half 7 days 0
Thu 24 Sep, 20:12 UTC34d ago 3 halved by day 1 7 days 0
Thu 17 Sep, 20:16 UTC41d ago 2 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED NA · quad · 2x · weekly · 149 on average 47 / 200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP NA · quad · 2x · weekly · 37 on average 2 / 75
US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · weekly · 2 on average 3 / 200
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 251 on average 174 / 200
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED NA · trio · 2x · weekly · 189 on average 34 / 200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 150 on average 157 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad: what is it?

On [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad the wipe rhythm is every other Thursday at 20:04 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 6 days 9 hours ago. The tags list a wipe schedule of one week.

Wipe day on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad: what should you expect?

Across recent wipes the busiest point averaged 1 players. 3 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 60% of recent wipes. In the other cases the crowd dropped below half by day 1.5.

Server details

In which region does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad sit?

Its NA tag puts [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad in North America, and us1 is its region code. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 185.141.204.9:28016.

What Rust build does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad run?

On Linux, [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad, and is it online now?

The current status of [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is online. About 6 days 7 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad stable?

The 48-hour average was 20 server fps; the low was 10. At its highest the entity count was 93,410, including buildings, deployables and all else. Peak memory was 4,403 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Player slots: 150; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rus1 (Region code): Region code: us1; ^w (Weekly): A weekly wipe cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): The server browser files it under North America; sc3 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set are the tags [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

Among the Rust Server Analytics lists [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad fits are: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Player numbers

Where does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad sit among Rust servers?

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad holds #4,944 on seven-day player hours and #840 in North America, inside the top 22% of the ranked field. In the quad peer group, the rank is #311.

How many players does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad carry?

Of 150 slots, 0 are filled on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad at this refresh. The seven-day mean is 0 players, against a peak of 2. Across the last 48 hours, 00:00 UTC shows the highest average: 1 players.

Map and rules

What are the settings on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad, and its rules?

Gather at 2x on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad, according to the server name. A maximum of 4 players per group is set (quad). survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

A procedural map of size 4,000 with seed 1367813147, generated by the game, runs on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.141.204.9:28016. Find it online at https://discord.com/invite/nGwg8PcUVb.

Server tags

what each one means

Published as mp150,ptrak,$rus1,v2635,^w,NA,gmrust,cs168909,sc3,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players Player slots: 150.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rus1
Region code Region code: us1.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America The server browser files it under North America.

Other

sc3
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.