[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad
Online NA · us1 185.141.204.9:28016 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 45% in NA, and #311 of the quad servers (top 38%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 21d 14h | Thu 19 Nov, 20:04 UTC | its own |
| 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:04 UTC6d ago | 1 | – | running | 0 |
| Thu 15 Oct, 22:18 UTC13d ago | 2 | held half | 6.9 days | 1 |
| Thu 8 Oct, 20:05 UTC20d ago | 1 | halved by day 2 | 7.1 days | 0 |
| Thu 1 Oct, 20:11 UTC FW27d ago | 2 | held half | 7 days | 0 |
| Thu 24 Sep, 20:12 UTC34d ago | 3 | halved by day 1 | 7 days | 0 |
| Thu 17 Sep, 20:16 UTC41d ago | 2 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED | NA · quad · 2x · weekly · 149 on average | 47 / 200 |
| [US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP | NA · quad · 2x · weekly · 37 on average | 2 / 75 |
| US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly | NA · quad · 2x · weekly · 2 on average | 3 / 200 |
| Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip | NA · quad · 2x · monthly · 251 on average | 174 / 200 |
| WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED | NA · trio · 2x · weekly · 189 on average | 34 / 200 |
| US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly | NA · quad · 2x · monthly · 150 on average | 157 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad: what is it?
On [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad the wipe rhythm is every other Thursday at 20:04 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 6 days 9 hours ago. The tags list a wipe schedule of one week.
Wipe day on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad: what should you expect?
Across recent wipes the busiest point averaged 1 players. 3 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 60% of recent wipes. In the other cases the crowd dropped below half by day 1.5.
Server details
In which region does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad sit?
Its NA tag puts [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad in North America, and us1 is its region code. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 185.141.204.9:28016.
What Rust build does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad run?
On Linux, [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
How reliable is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad, and is it online now?
The current status of [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is online. About 6 days 7 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad stable?
The 48-hour average was 20 server fps; the low was 10. At its highest the entity count was 93,410, including buildings, deployables and all else. Peak memory was 4,403 MB. Players experience lag as low fps combined with a rising entity count.
Tags
What do [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Player slots: 150; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rus1 (Region code): Region code: us1; ^w (Weekly): A weekly wipe cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): The server browser files it under North America; sc3 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set are the tags [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
Among the Rust Server Analytics lists [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad fits are: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Player numbers
Where does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad sit among Rust servers?
[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad holds #4,944 on seven-day player hours and #840 in North America, inside the top 22% of the ranked field. In the quad peer group, the rank is #311.
How many players does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad carry?
Of 150 slots, 0 are filled on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad at this refresh. The seven-day mean is 0 players, against a peak of 2. Across the last 48 hours, 00:00 UTC shows the highest average: 1 players.
Map and rules
What are the settings on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad, and its rules?
Gather at 2x on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad, according to the server name. A maximum of 4 players per group is set (quad). survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
A procedural map of size 4,000 with seed 1367813147, generated by the game, runs on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.141.204.9:28016. Find it online at https://discord.com/invite/nGwg8PcUVb.