Rust Server Analytics 79,963 players11,777 servers
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Drill-through Server detail

ServerName

Offline 185.126.65.7:28015 checked 42d ago

Drill-through
FilterServeris ServerName
Attributes
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #15,419 no region published
Last wipe 46d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average 680 / 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 464 / 500
Rustoria.co - EU Main EU · groups of 16+ · weekly · 307 on average 38 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 306 on average 62 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average 143 / 175
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 265 on average 229 / 250

Quick answers

from the figures on this page

Wipe data

On what cycle does ServerName wipe?

With too few of its wipes on record, ServerName's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 46 days.

Server details

Which location hosts ServerName?

No region appears in what ServerName publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 185.126.65.7:28015.

Which Rust version is ServerName on?

Rust network protocol 2633 and build 163794 on Windows is the setup for ServerName. The protocol has to match before you can join; Steam updates it automatically.

What uptime does ServerName show, and is it up?

The current status is offline for ServerName, with the last sighting 42 days 19 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 15 September 2026.

Tags

Which meanings do the tags on ServerName carry?

gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Build number 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags ServerName publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does ServerName appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists ServerName fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does ServerName hold in the server rankings?

On player hours over seven days, ServerName ranks #15,419, within the top – of ranked servers.

At what level does ServerName run its population?

No response from ServerName at the latest check, with a last sighting 42 days 19 hours ago.

Map and rules

What are the settings on ServerName, and its rules?

Gather rate is not mentioned in the name of ServerName. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on ServerName: which one is it?

A procedural map, generated by the game, runs on ServerName.

Connection

How do you connect to ServerName?

In the Rust console (F1), enter client.connect 185.126.65.7:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players 5 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163794
Build Build number 163794.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.