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Drill-through Server detail

TEST

Offline 185.119.0.41:28015 checked 41d ago

Drill-through
FilterServeris TEST
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,488 no region published
Last wipe 42d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 533 on average 233 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average 14 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average 19 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 143 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 41 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 40 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for TEST: what is it?

The rhythm of TEST cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 42 days 15 hours ago the current world was made.

Server details

What is the hosting location of TEST?

No region is published by TEST. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 185.119.0.41:28015 is its address.

What Rust build does TEST run?

The platform is Windows, with Rust network protocol 2633 and build 163794 running on TEST. The protocol has to match before you can join; Steam updates it automatically.

Is TEST up, and how steady is its uptime?

Last seen 41 days 12 hours ago, TEST now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 15 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do TEST's tags stand for?

The game's server browser reads the tags TEST publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature TEST?

These Rust Server Analytics lists include TEST: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does TEST hold in the server rankings?

On player hours over seven days, TEST ranks #15,488, within the top – of ranked servers.

What is the population of TEST?

TEST is offline at this refresh; the last contact was 41 days 12 hours ago.

Settings

What are the settings on TEST, and its rules?

The name of TEST does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

What is the map for TEST?

The game generates a procedural map for TEST.

Connection

How do you connect to TEST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.119.0.41:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.