Rust Server Analytics 45,091 players11,692 servers
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Drill-through Server detail

local test

Offline 184.152.19.162:28015 checked 18d ago

Drill-through
FilterServeris local test
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,863 top 72%
Last wipe 19d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average 237 / 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 146 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 28 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 15 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 32 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 42 / 200

Quick answers

from the figures on this page

Wipe cycle

When does local test wipe?

With too few of its wipes on record, local test's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 19 days 7 hours ago the current world was made.

Server

In which region does local test sit?

A region is not published by local test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 184.152.19.162:28015 is its address.

Which Rust version is local test on?

The platform is Windows, with Rust network protocol 2634 and build 167398 running on local test. The protocol has to match before you can join; Steam updates it automatically.

Is local test up, and how steady is its uptime?

Last seen 18 days 5 hours ago, local test now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 9 October 2026.

Lists and tags

Which meanings do the tags on local test carry?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): Build number 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags local test publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature local test?

These Rust Server Analytics lists include local test: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does local test hold in the server rankings?

Player hours for the last seven days place local test at #15,863, in the top 72% of the ranked field.

How many players does local test carry?

No response from local test at the latest check, with a last sighting 18 days 5 hours ago.

Settings

What settings and rules does local test use?

The name of local test does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC off.

What is the map for local test?

A procedural map, generated by the game, runs on local test.

Connection

How do you connect to local test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 184.152.19.162:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167398
Build Build number 167398.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.