Darkstorm PVE | no decay
Offline 184.14.99.153:28015 checked 12d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 03:53 UTC25d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 255 / 300 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Darkstorm PVE | no decay: what is it?
The rhythm of Darkstorm PVE | no decay cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 25 days 16 hours.
Wipe day on Darkstorm PVE | no decay: what should you expect?
Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 0 hours after it began.
Server details
In which region does Darkstorm PVE | no decay sit?
No region is published by Darkstorm PVE | no decay. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 184.14.99.153:28015.
What Rust build does Darkstorm PVE | no decay run?
Rust network protocol 2634 and build 166652 on Linux is the setup for Darkstorm PVE | no decay. Joining requires the same protocol on your game; Steam handles the update.
Is Darkstorm PVE | no decay up, and how steady is its uptime?
Last seen 12 days 11 hours ago, Darkstorm PVE | no decay now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 17 September 2026.
Tags
How should the tags on Darkstorm PVE | no decay be read?
gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod) are the tags Darkstorm PVE | no decay publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Darkstorm PVE | no decay?
Among the Rust Server Analytics lists Darkstorm PVE | no decay fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Player numbers
What position does Darkstorm PVE | no decay hold in the server rankings?
On player hours over seven days, Darkstorm PVE | no decay ranks #15,114, within the top 70% of ranked servers.
At what level does Darkstorm PVE | no decay run its population?
The last sighting of Darkstorm PVE | no decay was 12 days 11 hours ago; it is offline at this refresh.
Settings
How is Darkstorm PVE | no decay configured, and what rules apply?
The name of Darkstorm PVE | no decay does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Darkstorm PVE | no decay: which one is it?
A procedural map of size 4,750 with seed 731245, generated by the game, runs on Darkstorm PVE | no decay. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto Darkstorm PVE | no decay?
In the Rust console (F1), enter client.connect 184.14.99.153:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.