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Drill-through Server detail

RustyStagingServer

Offline 184.101.138.224:28015 checked 3h ago

Drill-through
FilterServeris RustyStagingServer
Attributes
Last refreshed
Players now 0/ 10
7-day average 1 peak 1
Rank #9,802 top 44%
Last wipe 5h ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75119:0020:0021:00Wiped Thu 29 Oct, 19:31 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct24 Oct30 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap35.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 27

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 19:31 UTC5h ago – – running 1
Thu 24 Sep, 16:50 UTC35d ago 1 halved by day 27 35.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average 75 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 101 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 325 / 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 20 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 415 / 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 304 / 325

Quick answers

from the figures on this page

Wipe cycle

When does RustyStagingServer wipe?

The rhythm of RustyStagingServer cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 5 hours ago.

On RustyStagingServer, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 27 when it didn't hold.

Server

In which region does RustyStagingServer sit?

No region is published by RustyStagingServer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 184.101.138.224:28015.

Which Rust version is RustyStagingServer on?

Rust network protocol 2636 and build 169686 on Windows is the setup for RustyStagingServer. Your game must match the protocol to join, and Steam applies that update.

Is RustyStagingServer up, and how steady is its uptime?

Offline at this refresh: RustyStagingServer, last seen 3 hours ago. Of 168 hours in the last 7 full days, 5 were up: 3%. 17 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do RustyStagingServer's tags stand for?

The game's server browser reads the tags RustyStagingServer publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2636 (Protocol): Protocol 2636 is required: your game must match to connect; cs169686 (Build): Build number 169686; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature RustyStagingServer?

Among the Rust Server Analytics lists RustyStagingServer fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

Against other Rust servers, how does RustyStagingServer compare?

The seven-day player-hours rank for RustyStagingServer is #9,802, inside the top 44% of all ranked servers.

At what level does RustyStagingServer run its population?

No response from RustyStagingServer at the latest check, with a last sighting 3 hours ago. Seven-day figures: an average of 1 players and a peak of 1. The 48-hour peak window is 20:00 UTC, at an average of 1 players.

Map and rules

What settings and rules does RustyStagingServer use?

No gather rate is given in the name of RustyStagingServer. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on RustyStagingServer: which one is it?

The game generates a procedural map for RustyStagingServer.

Connection

How can a player join RustyStagingServer?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 184.101.138.224:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2636,gmrust,cs169686,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2636
Protocol Protocol 2636 is required: your game must match to connect.
cs169686
Build Build number 169686.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.