Rust Server Analytics 66,925 players11,786 servers
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Drill-through Server detail

My Server Name

Offline 180.59.208.120:28015 checked 29d ago

Drill-through
FilterServeris My Server Name
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,789 top 66%
Last wipe 31d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 28 SepSat 26 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 12:12 UTC31d ago 1 – running 0
Sat 26 Sep, 20:58 UTC32d ago 1 – 1.6 days 1
Sat 26 Sep, 13:23 UTC32d ago 1 – 0.3 days 0
Mon 21 Sep, 11:10 UTC38d ago 1 held half 5.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 541 / 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 387 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 49 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 50 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 57 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 165 / 200

Quick answers

from the figures on this page

Wipe data

When does My Server Name wipe?

No next wipe can be predicted for My Server Name, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 31 days ago.

Wipe day on My Server Name: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server

In which region does My Server Name sit?

A region is not published by My Server Name. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 180.59.208.120:28015.

What Rust build does My Server Name run?

On Windows, My Server Name runs Rust network protocol 2633 and build 165217. The protocol has to match before you can join; Steam updates it automatically.

What uptime does My Server Name show, and is it up?

Last seen 29 days 17 hours ago, My Server Name now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 18 September 2026.

Lists and tags

What do My Server Name's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags My Server Name publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature My Server Name?

The following Rust Server Analytics lists count My Server Name among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Server Name hold in the server rankings?

Player hours for the last seven days place My Server Name at #15,789, in the top 66% of the ranked field.

What is the population of My Server Name?

No response from My Server Name at the latest check, with a last sighting 29 days 17 hours ago.

Settings

What settings and rules does My Server Name use?

The name of My Server Name does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on My Server Name: which one is it?

The game generates a procedural map for My Server Name.

How to join

How do you connect to My Server Name?

In the Rust console (F1), enter client.connect 180.59.208.120:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build Build number 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.