PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9
Offline 180.149.231.166:28015 checked 35d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 745 on average | 872 / 900 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 556 on average | 608 / 650 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 356 on average | 114 / 100 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 329 on average | 250 / 240 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 316 on average | 1557 / 1061 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 302 on average | 316 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 wipe?
The rhythm of PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 53 days 5 hours ago the current world was made.
Server details
What is the hosting location of PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9?
No region is published by PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 180.149.231.166:28015.
What Rust build does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 run?
Rust network protocol 2633 and build 163493 on Windows is the setup for PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9. Your game must match the protocol to join, and Steam applies that update.
What uptime does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 show, and is it up?
Last seen 35 days 4 hours ago, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 14 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9's tags stand for?
The game's server browser reads the tags PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 publishes: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Player slots: 20; ts100 (Group limit): Team size is capped at 100; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163493 (Build): Build number 163493; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9?
These Rust Server Analytics lists include PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9: Rust servers with a 2x gather rate and Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Population
Against other Rust servers, how does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 compare?
Player hours for the last seven days place PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 at #15,502, in the top 68% of the ranked field.
How many players does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 carry?
The last sighting of PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 was 35 days 4 hours ago; it is offline at this refresh.
Map and rules
What are the settings on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9, and its rules?
Gather at 2x on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9, according to the server name. Players per group: up to 100. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.
Connection
How can a player join PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 180.149.231.166:28015.