CTZ-Local
Offline 180.148.111.216:28015 checked 24d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 195 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 114 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 21 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 12 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 21 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 27 / 225 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does CTZ-Local wipe?
Too few wipes on record for CTZ-Local to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 24 days 19 hours ago.
Server
What is the hosting location of CTZ-Local?
No region is published by CTZ-Local. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 180.148.111.216:28015.
What Rust build does CTZ-Local run?
On Windows, CTZ-Local runs Rust network protocol 2634 and build 166652. The protocol has to match before you can join; Steam updates it automatically.
How reliable is CTZ-Local, and is it online now?
Offline at this refresh: CTZ-Local, last seen 24 days 8 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 4 October 2026.
Lists and tags
What do CTZ-Local's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags CTZ-Local publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does CTZ-Local appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include CTZ-Local: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does CTZ-Local hold in the server rankings?
Player hours for the last seven days place CTZ-Local at #15,967, in the top 71% of the ranked field.
How many players does CTZ-Local carry?
No response from CTZ-Local at the latest check, with a last sighting 24 days 8 hours ago.
Map and rules
What are the settings on CTZ-Local, and its rules?
Gather rate is not mentioned in the name of CTZ-Local. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.
The map on CTZ-Local: which one is it?
The game generates a procedural map of size 4,000 with seed 1234 for CTZ-Local. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join CTZ-Local?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 180.148.111.216:28015.