TestServer
Offline 180.113.223.185:10241 checked 13d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers, and #565 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Geležinis Miškas | quad · 6 on average | 1 / 99 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 1 / 80 |
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 1 / 60 |
| Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BP | NA · quad · weekly · 5 on average | 22 / 50 |
| LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 0 / 100 |
| [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly | EU · quad · biweekly · 2 on average | 0 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does TestServer wipe?
The rhythm of TestServer cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 21 hours ago.
Server details
Which location hosts TestServer?
No region is published by TestServer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 180.113.223.185:10241.
What Rust build does TestServer run?
On Windows, TestServer runs Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam handles the update.
What uptime does TestServer show, and is it up?
The current status is offline for TestServer, with the last sighting 13 days 11 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 16 October 2026.
Tags
What do TestServer's tags stand for?
The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature TestServer?
The following Rust Server Analytics lists count TestServer among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Population
Where does TestServer sit among Rust servers?
On player hours over seven days, TestServer ranks #12,902, within the top 60% of ranked servers. Within the quad segment, its position is #565.
At what level does TestServer run its population?
No response from TestServer at the latest check, with a last sighting 13 days 11 hours ago.
Settings
What settings and rules does TestServer use?
No gather rate is given in the name of TestServer. A maximum of 4 players per group is set (quad). It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
How to join
What is the way onto TestServer?
In the Rust console (F1), enter client.connect 180.113.223.185:10241. Launch Rust on this page also works, opening Rust through Steam and connecting you.