TestServer
Offline 180.112.65.104:10241 checked 14d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #608 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 6 / 60 |
| Geležinis Miškas | quad · 6 on average | 4 / 99 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 5 on average | 8 / 80 |
| Rustoria.co -Us Mondays | NA · quad · 4 on average | 17 / 300 |
| LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 4 on average | 2 / 100 |
| Persona#1 |Для Новичков| х2 | EU · quad · monthly · 3 on average | 5 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does TestServer wipe?
With too few of its wipes on record, TestServer's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 26 days 6 hours ago the current world was made.
Server details
What is the hosting location of TestServer?
No region appears in what TestServer publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 180.112.65.104:10241.
Which Rust version is TestServer on?
On Windows, TestServer runs Rust network protocol 2634 and build 167231. The protocol has to match before you can join; Steam updates it automatically.
Is TestServer up, and how steady is its uptime?
The current status is offline for TestServer, with the last sighting 14 days 20 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 October 2026.
Tags
How should the tags on TestServer be read?
gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags TestServer publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature TestServer?
The following Rust Server Analytics lists count TestServer among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Player numbers
Against other Rust servers, how does TestServer compare?
On player hours over seven days, TestServer ranks #15,346, within the top 71% of ranked servers. The quad segment places it at #608.
At what level does TestServer run its population?
The last sighting of TestServer was 14 days 20 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does TestServer use?
The name of TestServer does not state a gather rate. A maximum of 4 players per group is set (quad). It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
Connection
What is the way onto TestServer?
In the Rust console (F1), enter client.connect 180.112.65.104:10241. Launch Rust on this page also works, opening Rust through Steam and connecting you.