[ECL] LATAM SOLO/DUO/TRIO 2x
Offline SA 179.9.141.199:28015 checked 42d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNext wipe Saturday 31 October, 21:49 UTC, in 2d 6h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [LATAM] LUNARUST X2 | 25/10 Wipe | SA · groups of 8+ · 2x · weekly · 31 on average | 2 / 100 |
| [BR/LATAM] TERRA HOSTIL 2X SOLO Only | WIPE 11/10 | SA · no group limit · 2x · weekly · 4 on average | 0 / 125 |
| [BR] RESENHA CLT | 2X | Solo/Duo | Wipe Semanal | BP Mensal | SA · groups of 8+ · 2x · weekly · 2 on average | 2 / 40 |
| [LATAM] TIERRA DE NADIE 2X | SOLO/DUO | WIPE JUEVES | PVP | SA · groups of 8+ · 2x · weekly · 2 on average | 1 / 100 |
| [BR/LATAM] RUSTED 2X MONTHLY | WIPE 16/10 | SA · groups of 12+ · 2x · monthly · 6 on average | 4 / 100 |
| ILHA DOS PELADOS - SOLO/DUO | 2X | CLT FRIENDLY - WIPE 15/10 (F | SA · groups of 8+ · 2x · biweekly · 5 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [ECL] LATAM SOLO/DUO/TRIO 2x: what is it?
The estimate for [ECL] LATAM SOLO/DUO/TRIO 2x's next wipe comes from weekly: 7 days after its last wipe. Saturday 31 October at 21:49 UTC is when its next wipe is due. The current world dates from 46 days 17 hours. A weekly wipe schedule is published in its tags.
Server details
Which location hosts [ECL] LATAM SOLO/DUO/TRIO 2x?
In South America, according to its SA tag, sits [ECL] LATAM SOLO/DUO/TRIO 2x. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 179.9.141.199:28015 is its address.
Which Rust version is [ECL] LATAM SOLO/DUO/TRIO 2x on?
The platform is Windows, with Rust network protocol 2633 and build 163407 running on [ECL] LATAM SOLO/DUO/TRIO 2x. The protocol has to match before you can join; Steam updates it automatically.
How reliable is [ECL] LATAM SOLO/DUO/TRIO 2x, and is it online now?
Offline at this refresh: [ECL] LATAM SOLO/DUO/TRIO 2x, last seen 42 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 17 September 2026.
Tags
Which meanings do the tags on [ECL] LATAM SOLO/DUO/TRIO 2x carry?
The game's server browser reads the tags [ECL] LATAM SOLO/DUO/TRIO 2x publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs163407 (Build): The game build is 163407; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; SA (South America): The server browser files it under South America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does [ECL] LATAM SOLO/DUO/TRIO 2x appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists [ECL] LATAM SOLO/DUO/TRIO 2x fits are: Rust servers with a 2x gather rate and Modded Rust servers: live data. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Population
Against other Rust servers, how does [ECL] LATAM SOLO/DUO/TRIO 2x compare?
[ECL] LATAM SOLO/DUO/TRIO 2x holds #13,304 on seven-day player hours and #203 in South America, inside the top – of the ranked field.
At what level does [ECL] LATAM SOLO/DUO/TRIO 2x run its population?
[ECL] LATAM SOLO/DUO/TRIO 2x is offline at this refresh; the last contact was 42 days 5 hours ago.
Map and rules
How is [ECL] LATAM SOLO/DUO/TRIO 2x configured, and what rules apply?
Gather at 2x on [ECL] LATAM SOLO/DUO/TRIO 2x, according to the server name. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.
The map on [ECL] LATAM SOLO/DUO/TRIO 2x: which one is it?
The game generates a procedural map for [ECL] LATAM SOLO/DUO/TRIO 2x.
Connection
How can a player join [ECL] LATAM SOLO/DUO/TRIO 2x?
In the Rust console (F1), enter client.connect 179.9.141.199:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.