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Drill-through Server detail

Kyle's SeaSkull Server

Offline 179.64.39.240:28015 checked 42d ago

Drill-through
FilterServeris Kyle's SeaSkull Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,489 no region published
Last wipe 43d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average 198 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 270 / 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 723 / 800
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 42 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 804 / 900
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 629 / 725

Quick answers

from the figures on this page

Wipe data

On what cycle does Kyle's SeaSkull Server wipe?

The rhythm of Kyle's SeaSkull Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 43 days 5 hours ago the current world was made.

Server details

What is the hosting location of Kyle's SeaSkull Server?

No region is published by Kyle's SeaSkull Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 179.64.39.240:28015.

Which Rust version is Kyle's SeaSkull Server on?

On Windows, Kyle's SeaSkull Server runs Rust network protocol 2633 and build 163794. The protocol has to match before you can join; Steam updates it automatically.

Is Kyle's SeaSkull Server up, and how steady is its uptime?

Offline at this refresh: Kyle's SeaSkull Server, last seen 42 days 13 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 16 September 2026.

Lists and tags

What do Kyle's SeaSkull Server's tags stand for?

The game's server browser reads the tags Kyle's SeaSkull Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Kyle's SeaSkull Server?

The following Rust Server Analytics lists count Kyle's SeaSkull Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Kyle's SeaSkull Server compare?

On player hours over seven days, Kyle's SeaSkull Server ranks #15,489, within the top – of ranked servers.

What is the population of Kyle's SeaSkull Server?

Kyle's SeaSkull Server is offline at this refresh; the last contact was 42 days 13 hours ago.

Map and rules

What are the settings on Kyle's SeaSkull Server, and its rules?

No gather rate is given in the name of Kyle's SeaSkull Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

How to join

How do you connect to Kyle's SeaSkull Server?

In the Rust console (F1), enter client.connect 179.64.39.240:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.