Kyle's SeaSkull Server
Offline 179.64.39.240:28015 checked 42d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 198 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 270 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 723 / 800 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 42 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 804 / 900 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 629 / 725 |
Quick answers
from the figures on this pageWipe data
On what cycle does Kyle's SeaSkull Server wipe?
The rhythm of Kyle's SeaSkull Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 43 days 5 hours ago the current world was made.
Server details
What is the hosting location of Kyle's SeaSkull Server?
No region is published by Kyle's SeaSkull Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 179.64.39.240:28015.
Which Rust version is Kyle's SeaSkull Server on?
On Windows, Kyle's SeaSkull Server runs Rust network protocol 2633 and build 163794. The protocol has to match before you can join; Steam updates it automatically.
Is Kyle's SeaSkull Server up, and how steady is its uptime?
Offline at this refresh: Kyle's SeaSkull Server, last seen 42 days 13 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 16 September 2026.
Lists and tags
What do Kyle's SeaSkull Server's tags stand for?
The game's server browser reads the tags Kyle's SeaSkull Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Kyle's SeaSkull Server?
The following Rust Server Analytics lists count Kyle's SeaSkull Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does Kyle's SeaSkull Server compare?
On player hours over seven days, Kyle's SeaSkull Server ranks #15,489, within the top – of ranked servers.
What is the population of Kyle's SeaSkull Server?
Kyle's SeaSkull Server is offline at this refresh; the last contact was 42 days 13 hours ago.
Map and rules
What are the settings on Kyle's SeaSkull Server, and its rules?
No gather rate is given in the name of Kyle's SeaSkull Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
How to join
How do you connect to Kyle's SeaSkull Server?
In the Rust console (F1), enter client.connect 179.64.39.240:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.