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Drill-through Server detail

FACERUST | MAIN

Online 179.61.132.163:27012 checked 10m ago

Drill-through
FilterServeris FACERUST | MAIN
Attributes
carbon
Last refreshed
Players now 0/ 300
7-day average 1 peak 5
Rank #3,799 top 17%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct22 Oct26 Oct30 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Sat 17 OctMon 12 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 15:20 UTC12d ago 1 – running 0
Mon 12 Oct, 16:45 UTC17d ago 1 halved by day 2 4.9 days 0
Fri 9 Oct, 21:19 UTC20d ago 1 held half 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 472 on average 70 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average 93 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 199 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 4 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 244 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 259 on average 380 / 375

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for FACERUST | MAIN: what is it?

The next wipe on FACERUST | MAIN cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 12 days 14 hours ago.

On FACERUST | MAIN, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 50% of recent wipes. In the other cases the crowd dropped below half by day 2.

Server

What is the hosting location of FACERUST | MAIN?

No region is published by FACERUST | MAIN. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 179.61.132.163:27012 is its address.

What Rust build does FACERUST | MAIN run?

Rust network protocol 2635 and build 168909 on Windows is the setup for FACERUST | MAIN. The protocol has to match before you can join; Steam updates it automatically.

Is FACERUST | MAIN up, and how steady is its uptime?

As of the latest refresh, FACERUST | MAIN is online. Its reported uptime indicates a restart roughly 5 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 9 October 2026.

What performance does FACERUST | MAIN show?

Over 48 hours the average held at 115 server fps, and the minimum was 109. Entity count reached 103,557, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,139 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on FACERUST | MAIN be read?

Tags from FACERUST | MAIN, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp300 (Max players): Capacity of 300 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^y (Carbon): Plugin framework: Carbon. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does FACERUST | MAIN appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include FACERUST | MAIN: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does FACERUST | MAIN hold in the server rankings?

On player hours over seven days, FACERUST | MAIN ranks #3,799, within the top 17% of ranked servers.

What is the population of FACERUST | MAIN?

Of 300 slots, 0 are filled on FACERUST | MAIN at this refresh. Seven-day figures: an average of 1 players and a peak of 5. Across the last 48 hours, 20:00 UTC shows the highest average: 2 players.

Map and rules

What settings and rules does FACERUST | MAIN use?

No gather rate is given in the name of FACERUST | MAIN. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

The map on FACERUST | MAIN: which one is it?

FACERUST | MAIN uses a procedural map of size 3,750 with seed 812985120, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.

How to join

How can a player join FACERUST | MAIN?

In the Rust console (F1), enter client.connect 179.61.132.163:27012. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/jy3NHXaXZm is its website.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^y

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp300
Max players Capacity of 300 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.