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Drill-through Server detail

BRUTAL RUST | x2 | Solo/Duo

Online 179.61.132.160:22015 checked 12m ago

Drill-through
FilterServeris BRUTAL RUST | x2 | Solo/Duo
Attributes
2x quad monthly wipes vanillamoddedcarbon
Last refreshed
Players now 2/ 100
7-day average 2 peak 6
Rank #2,061 top 9%
Last wipe 10d ago monthly schedule
Next wipe 6d 18h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
0246801:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, and #118 of the quad servers (top 14%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak5players, last three wipes
crowd held25%else halves by day 3

Coming wipes

InWhen, UTCKind
6d 18hThu 5 Nov, 19:00 UTCFW force wipe
34d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 14:38 UTC10d ago 3 – running 0
Mon 12 Oct, 16:13 UTC17d ago 5 halved by day 3 6.9 days 0
Mon 5 Oct, 16:51 UTC24d ago 8 halved by day 3 7 days 1
Thu 1 Oct, 17:59 UTC FW28d ago 4 held half 4 days 0
Thu 3 Sep, 20:55 UTC FW56d ago 7 halved by day 3 27.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip EU · quad · 2x · monthly · 576 on average 302 / 400
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 257 on average 233 / 225
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 159 on average 186 / 200
EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No B EU · quad · 2x · monthly · 149 on average 186 / 250
EU Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly EU · quad · 2x · monthly · 133 on average 82 / 200
WARBANDITS.GG EU 2X Monthly |Solo/Duo/Trio/Quad|No BP Wipes| EU · quad · 2x · monthly · 16 on average 6 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does BRUTAL RUST | x2 | Solo/Duo wipe?

The force wipe is the only wipe for BRUTAL RUST | x2 | Solo/Duo, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 10 days 9 hours. The tags carry a monthly wipe schedule.

On BRUTAL RUST | x2 | Solo/Duo, what happens on wipe day?

Across recent wipes the busiest point averaged 5 players. The highest player count on the latest wipe arrived 1 hours in. Above half that peak until the next wipe held in 25% of recent wipes. In the other cases the crowd dropped below half by day 3.

Server

What is the hosting location of BRUTAL RUST | x2 | Solo/Duo?

No region is published by BRUTAL RUST | x2 | Solo/Duo. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 179.61.132.160:22015.

Which Rust version is BRUTAL RUST | x2 | Solo/Duo on?

On Windows, BRUTAL RUST | x2 | Solo/Duo runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is BRUTAL RUST | x2 | Solo/Duo, and is it online now?

BRUTAL RUST | x2 | Solo/Duo reports online at the current check. Its reported uptime indicates a restart roughly 22 minutes ago. Uptime over the last full days (7) was 85%, or 143 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does BRUTAL RUST | x2 | Solo/Duo perform well?

Over 48 hours the average held at 111 server fps, and the minimum was 65. At its highest the entity count was 108,112, including buildings, deployables and all else. At its highest, memory use was 3,280 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on BRUTAL RUST | x2 | Solo/Duo be read?

gmvanilla (Game mode): Vanilla ruleset survival; mp100 (Max players): Player slots: 100; ts4 (Group limit): The cap is 4 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon are the tags BRUTAL RUST | x2 | Solo/Duo publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does BRUTAL RUST | x2 | Solo/Duo appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include BRUTAL RUST | x2 | Solo/Duo: Rust servers with a 2x gather rate and Modded Rust servers: live data. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population

Where does BRUTAL RUST | x2 | Solo/Duo sit among Rust servers?

Player hours for the last seven days place BRUTAL RUST | x2 | Solo/Duo at #2,061, in the top 9% of the ranked field. The quad segment places it at #118.

What is the population of BRUTAL RUST | x2 | Solo/Duo?

Of 100 slots, 2 are filled on BRUTAL RUST | x2 | Solo/Duo at this refresh. Seven-day figures: an average of 2 players and a peak of 6. Averaged over 48 hours, activity is highest at 17:00 UTC with 5 players.

Map and rules

What settings and rules does BRUTAL RUST | x2 | Solo/Duo use?

Gather at 2x on BRUTAL RUST | x2 | Solo/Duo, according to the server name. Up to 4 players can form a group (quad). survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for BRUTAL RUST | x2 | Solo/Duo?

BRUTAL RUST | x2 | Solo/Duo uses a procedural map of size 3,750 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Wiped 10 days ago.

Connection

How can a player join BRUTAL RUST | x2 | Solo/Duo?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 179.61.132.160:22015. Find it online at https://discord.com/invite/jzR3qXufNp.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,gmvanilla,cs168909,ts4

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp100
Max players Player slots: 100.
ts4
Group limit The cap is 4 players per team.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.