Testing DO NOT ENTER
Offline SA 179.37.47.85:29015 checked 37d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 73% in SA. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RustArgentinaSergiopalm PVP/PVE | SA · groups of 8+ · monthly · 1 on average | 2 / 100 |
| BRASUKA - VANILLA | MENSAL | SEM LIMITE | SA · groups of 8+ · monthly · 1 on average | 1 / 200 |
| Rustoria.co - BR Long | SA · groups of 12+ · monthly · 65 on average | 62 / 200 |
| PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCE | SA · groups of 8+ · monthly · 11 on average | 13 / 100 |
| [LATAM] Sudamerica United | 26/10 Wipe | SA · groups of 32+ · monthly · 11 on average | 42 / 200 |
| [LATAM] Nakers | Sin Limite | Mensual | SA · groups of 8+ · monthly · 4 on average | 5 / 120 |
Quick answers
from the figures on this pageWipe data
On what cycle does Testing DO NOT ENTER wipe?
The estimate for Testing DO NOT ENTER's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 37 days 2 hours ago. Its tags state a wipe schedule of one month.
Server details
What is the hosting location of Testing DO NOT ENTER?
The SA tag on Testing DO NOT ENTER lists it in South America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 179.37.47.85:29015 is its address.
What Rust build does Testing DO NOT ENTER run?
Rust network protocol 2633 and build 164530 on Windows is the setup for Testing DO NOT ENTER. Your game must match the protocol to join, and Steam applies that update.
What uptime does Testing DO NOT ENTER show, and is it up?
Last seen 37 days ago, Testing DO NOT ENTER now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 21 September 2026.
Lists and tags
Which meanings do the tags on Testing DO NOT ENTER carry?
The game's server browser reads the tags Testing DO NOT ENTER publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; SA (South America): South America is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Testing DO NOT ENTER appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Testing DO NOT ENTER: Modded Rust servers: live data. It appears on the server list under the following filters: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does Testing DO NOT ENTER compare?
Ranked on seven-day player hours, Testing DO NOT ENTER is #14,002 overall and #208 in South America, within the top 61% of ranked servers.
At what level does Testing DO NOT ENTER run its population?
Testing DO NOT ENTER is offline at this refresh; the last contact was 37 days ago.
Settings
How is Testing DO NOT ENTER configured, and what rules apply?
Gather rate is not mentioned in the name of Testing DO NOT ENTER. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.
The map on Testing DO NOT ENTER: which one is it?
A procedural map, generated by the game, runs on Testing DO NOT ENTER.
How to join
How can a player join Testing DO NOT ENTER?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 179.37.47.85:29015.