Testing DO NOT ENTER
Offline SA 179.37.19.42:29015 checked 4d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RustArgentinaSergiopalm PVP/PVE | SA · groups of 8+ · monthly · 1 on average | 0 / 100 |
| BRASUKA - VANILLA | MENSAL | SEM LIMITE | SA · groups of 8+ · monthly · 1 on average | 0 / 200 |
| Rustoria.co - BR Long | SA · groups of 12+ · monthly · 66 on average | 28 / 200 |
| [LATAM] Sudamerica United | 26/10 Wipe | SA · groups of 32+ · monthly · 16 on average | 4 / 200 |
| PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCE | SA · groups of 8+ · monthly · 11 on average | 0 / 100 |
| [LATAM] Nakers | Sin Limite | Mensual | SA · groups of 8+ · monthly · 4 on average | 1 / 120 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Testing DO NOT ENTER wipe?
The estimate for Testing DO NOT ENTER's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 11 days 5 hours ago. The tags carry a monthly wipe schedule.
Server
What is the hosting location of Testing DO NOT ENTER?
Its SA tag puts Testing DO NOT ENTER in South America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 179.37.19.42:29015.
What Rust build does Testing DO NOT ENTER run?
On Windows, Testing DO NOT ENTER runs Rust network protocol 2635 and build 167781. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Testing DO NOT ENTER show, and is it up?
Last seen 4 days 4 hours ago, Testing DO NOT ENTER now reports offline. Uptime over the last full days (3) was 0%, or 0 of 72 hours. The first sighting of it by Rust Server Analytics was on 25 October 2026.
Tags
What do Testing DO NOT ENTER's tags stand for?
The game's server browser reads the tags Testing DO NOT ENTER publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; SA (South America): Its browser listing sits in South America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Testing DO NOT ENTER?
Among the Rust Server Analytics lists Testing DO NOT ENTER fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does Testing DO NOT ENTER compare?
Testing DO NOT ENTER holds #15,335 on seven-day player hours and #203 in South America, inside the top 69% of the ranked field.
What is the population of Testing DO NOT ENTER?
The last sighting of Testing DO NOT ENTER was 4 days 4 hours ago; it is offline at this refresh. The seven-day mean for this server is 0 players.
Map and rules
What settings and rules does Testing DO NOT ENTER use?
No gather rate is given in the name of Testing DO NOT ENTER. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.
The map on Testing DO NOT ENTER: which one is it?
A procedural map of size 4,096 with seed 1337, generated by the game, runs on Testing DO NOT ENTER. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
What is the way onto Testing DO NOT ENTER?
In the Rust console (F1), enter client.connect 179.37.19.42:29015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/AFCK2MPMCB.