Testing DO NOT ENTER
Offline SA 179.37.0.31:29015 checked 5d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, top 82% in SA. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RustArgentinaSergiopalm PVP/PVE | SA · groups of 8+ · monthly · 1 on average | 3 / 100 |
| BRASUKA - VANILLA | MENSAL | SEM LIMITE | SA · groups of 8+ · monthly · 1 on average | 1 / 200 |
| Rustoria.co - BR Long | SA · groups of 12+ · monthly · 63 on average | 43 / 200 |
| [LATAM] Sudamerica United | 29/10 Wipe | SA · groups of 32+ · monthly · 53 on average | 112 / 200 |
| PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCE | SA · groups of 8+ · monthly · 10 on average | 3 / 100 |
| BR LATAM - JUSTSURVIVOR - SOLO - DUO -TRIO - VANILLA - WIPE 15/ | SA · groups of 8+ · monthly · 2 on average | 1 / 50 |
Quick answers
from the figures on this pageWipe data
When does Testing DO NOT ENTER wipe?
The estimate for Testing DO NOT ENTER's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 12 days 1 hours ago. Its tags state a wipe schedule of one month.
Server
What is the hosting location of Testing DO NOT ENTER?
Its SA tag puts Testing DO NOT ENTER in South America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 179.37.0.31:29015.
Which Rust version is Testing DO NOT ENTER on?
Rust network protocol 2635 and build 167781 on Windows is the setup for Testing DO NOT ENTER. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Testing DO NOT ENTER, and is it online now?
Last seen 5 days ago, Testing DO NOT ENTER now reports offline. Of 120 hours in the last 5 full days, 5 were up: 4%. It entered Rust Server Analytics records on 24 October 2026.
Lists and tags
How should the tags on Testing DO NOT ENTER be read?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; SA (South America): South America is the region it appears under in the browser are the tags Testing DO NOT ENTER publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Testing DO NOT ENTER appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Testing DO NOT ENTER: Modded Rust servers: live data. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
What position does Testing DO NOT ENTER hold in the server rankings?
Testing DO NOT ENTER holds #13,766 on seven-day player hours and #183 in South America, inside the top 62% of the ranked field.
What is the population of Testing DO NOT ENTER?
The last sighting of Testing DO NOT ENTER was 5 days ago; it is offline at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.
Map and rules
What settings and rules does Testing DO NOT ENTER use?
The name of Testing DO NOT ENTER does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Testing DO NOT ENTER: which one is it?
Testing DO NOT ENTER uses a procedural map of size 4,096 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto Testing DO NOT ENTER?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 179.37.0.31:29015. Find it online at https://discord.com/invite/AFCK2MPMCB.