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Drill-through Server detail

Testing DO NOT ENTER

Offline SA 179.37.0.31:29015 checked 5d ago

Drill-through
FilterServeris Testing DO NOT ENTER
Attributes
monthly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #13,766 top 62% · #183 in SA
Last wipe 12d ago monthly schedule
Next wipe 6d 13h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 62% of all ranked servers, top 82% in SA. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustArgentinaSergiopalm PVP/PVE SA · groups of 8+ · monthly · 1 on average 3 / 100
BRASUKA - VANILLA | MENSAL | SEM LIMITE SA · groups of 8+ · monthly · 1 on average 1 / 200
Rustoria.co - BR Long SA · groups of 12+ · monthly · 63 on average 43 / 200
[LATAM] Sudamerica United | 29/10 Wipe SA · groups of 32+ · monthly · 53 on average 112 / 200
PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCE SA · groups of 8+ · monthly · 10 on average 3 / 100
BR LATAM - JUSTSURVIVOR - SOLO - DUO -TRIO - VANILLA - WIPE 15/ SA · groups of 8+ · monthly · 2 on average 1 / 50

Quick answers

from the figures on this page

Wipe data

When does Testing DO NOT ENTER wipe?

The estimate for Testing DO NOT ENTER's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 12 days 1 hours ago. Its tags state a wipe schedule of one month.

Server

What is the hosting location of Testing DO NOT ENTER?

Its SA tag puts Testing DO NOT ENTER in South America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 179.37.0.31:29015.

Which Rust version is Testing DO NOT ENTER on?

Rust network protocol 2635 and build 167781 on Windows is the setup for Testing DO NOT ENTER. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Testing DO NOT ENTER, and is it online now?

Last seen 5 days ago, Testing DO NOT ENTER now reports offline. Of 120 hours in the last 5 full days, 5 were up: 4%. It entered Rust Server Analytics records on 24 October 2026.

Lists and tags

How should the tags on Testing DO NOT ENTER be read?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; SA (South America): South America is the region it appears under in the browser are the tags Testing DO NOT ENTER publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Testing DO NOT ENTER appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Testing DO NOT ENTER: Modded Rust servers: live data. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

What position does Testing DO NOT ENTER hold in the server rankings?

Testing DO NOT ENTER holds #13,766 on seven-day player hours and #183 in South America, inside the top 62% of the ranked field.

What is the population of Testing DO NOT ENTER?

The last sighting of Testing DO NOT ENTER was 5 days ago; it is offline at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.

Map and rules

What settings and rules does Testing DO NOT ENTER use?

The name of Testing DO NOT ENTER does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Testing DO NOT ENTER: which one is it?

Testing DO NOT ENTER uses a procedural map of size 4,096 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto Testing DO NOT ENTER?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 179.37.0.31:29015. Find it online at https://discord.com/invite/AFCK2MPMCB.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,SA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs167781
Build Build number 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

SA
South America South America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.