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Drill-through Server detail

My Oxide Server

Offline 178.77.159.18:28015 checked 12h ago

Drill-through
FilterServeris My Oxide Server
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak 1
Rank #12,451 top 56%
Last wipe 13h ago no schedule published
Next wipe – no rhythm it keeps
Capacity 10% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75111:0012:0013:00Wiped Tue 27 Oct, 12:45 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep10 Oct16 Oct22 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:45 UTC13h ago – – running 1
Wed 21 Oct, 20:30 UTC6d ago 1 – 5.7 days 0
Tue 20 Oct, 16:05 UTC7d ago 1 – 1.2 days 0
Sun 18 Oct, 15:18 UTC9d ago 0 – 2 days 1
Sat 17 Oct, 18:22 UTC10d ago 1 – 0.9 days 1
Thu 15 Oct, 19:33 UTC12d ago 1 – 2 days 0
Wed 14 Oct, 14:26 UTC13d ago 1 – 1.2 days 1
Sun 11 Oct, 20:59 UTC16d ago 1 – 2.7 days 1
Sat 10 Oct, 20:52 UTC17d ago 1 – 1 days 0
Fri 9 Oct, 20:29 UTC18d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average 280 / 350
Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average 24 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average 37 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 50 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 44 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does My Oxide Server wipe?

The next wipe on My Oxide Server cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 13 hours ago the current world was made.

On My Oxide Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of My Oxide Server?

A region is not published by My Oxide Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 178.77.159.18:28015.

Which Rust version is My Oxide Server on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on My Oxide Server. The protocol has to match before you can join; Steam updates it automatically.

Is My Oxide Server up, and how steady is its uptime?

Offline at this refresh: My Oxide Server, last seen 12 hours ago. 2% uptime over the last 7 full days, equal to 4 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on My Oxide Server carry?

Tags from My Oxide Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature My Oxide Server?

These Rust Server Analytics lists include My Oxide Server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

Against other Rust servers, how does My Oxide Server compare?

On player hours over seven days, My Oxide Server ranks #12,451, within the top 56% of ranked servers.

At what level does My Oxide Server run its population?

My Oxide Server is offline at this refresh; the last contact was 12 hours ago. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 12:00 UTC shows the highest average: 0 players.

Map and rules

What settings and rules does My Oxide Server use?

Gather rate is not mentioned in the name of My Oxide Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

How to join

How can a player join My Oxide Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.77.159.18:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.