nameserver
Offline 178.69.30.150:28015 checked 26d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 677 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 438 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 308 on average | 38 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 308 on average | 52 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 268 on average | 218 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 144 / 175 |
Quick answers
from the figures on this pageWipe data
On what cycle does nameserver wipe?
The rhythm of nameserver cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 47 days 17 hours.
Server details
What is the hosting location of nameserver?
No region appears in what nameserver publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 178.69.30.150:28015.
What Rust build does nameserver run?
The platform is Windows, with Rust network protocol 2633 and build 163493 running on nameserver. Your game must match the protocol to join, and Steam applies that update.
How reliable is nameserver, and is it online now?
The current status is offline for nameserver, with the last sighting 26 days 21 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 22 September 2026.
Lists and tags
What do nameserver's tags stand for?
Tags from nameserver, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp15 (Max players): Capacity of 15 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does nameserver appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include nameserver: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does nameserver compare?
The seven-day player-hours rank for nameserver is #14,848, inside the top 63% of all ranked servers.
At what level does nameserver run its population?
The last sighting of nameserver was 26 days 21 hours ago; it is offline at this refresh.
Map and rules
What are the settings on nameserver, and its rules?
The name of nameserver does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
The map on nameserver: which one is it?
nameserver uses a procedural map, which the game generates.
Connection
What is the way onto nameserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.69.30.150:28015.