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Drill-through Server detail

MoosachGang

Offline 178.63.74.248:40540 checked 1d ago

Drill-through
FilterServeris MoosachGang
Attributes
Last refreshed
Players now 1/ 5
7-day average 2 peak 3
Rank #7,950 top 36%
Last wipe 22d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep9 Oct13 Oct18 Oct22 Oct27 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 11:28 UTC22d ago 4 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 535 / 625
Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 32 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 56 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 281 / 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 110 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 125 / 150

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for MoosachGang: what is it?

The rhythm of MoosachGang cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 22 days 11 hours.

Wipe day on MoosachGang: what should you expect?

Recent wipes averaged a busiest count of 4 players. Peak population for the latest wipe came 7 hours after it began.

Server

What is the hosting location of MoosachGang?

No region is published by MoosachGang. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 178.63.74.248:40540 is its address.

Which Rust version is MoosachGang on?

Rust network protocol 2635 and build 168909 on Linux is the setup for MoosachGang. The protocol has to match before you can join; Steam updates it automatically.

How reliable is MoosachGang, and is it online now?

The current status is offline for MoosachGang, with the last sighting 27 hours ago. Its reported uptime indicates a restart roughly 9 minutes ago. Of 168 hours in the last 7 full days, 10 were up: 6%. It entered Rust Server Analytics records on 13 September 2026.

What performance does MoosachGang show?

Over 48 hours the average held at 228 server fps, and the minimum was 228. At its highest the entity count was 21,223, including buildings, deployables and all else. At its highest, memory use was 838 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on MoosachGang be read?

Tags from MoosachGang, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does MoosachGang appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count MoosachGang among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does MoosachGang sit among Rust servers?

The seven-day player-hours rank for MoosachGang is #7,950, inside the top 36% of all ranked servers.

How many players does MoosachGang carry?

MoosachGang is offline at this refresh; the last contact was 27 hours ago. Seven-day figures: an average of 2 players and a peak of 3. Averaged over 48 hours, activity is highest at 19:00 UTC with 2 players.

Settings

What are the settings on MoosachGang, and its rules?

Gather rate is not mentioned in the name of MoosachGang. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for MoosachGang?

MoosachGang uses a procedural map of size 2,000 with seed 2535423, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join MoosachGang?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.63.74.248:40540. https://byteblitz.de/start is its website.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players Capacity of 5 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.