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Drill-through Server detail

My Rust Server

Offline 178.46.164.19:28015 checked 8d ago

Drill-through
FilterServeris My Rust Server
Attributes
Last refreshed
Players now 1/ 50
7-day average 0 peak –
Rank #13,025 top 59%
Last wipe 25d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct12 Oct19 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:29 UTC12d ago 1 – running 1
Thu 15 Oct, 02:56 UTC12d ago 1 – 0.4 days 0
Wed 14 Oct, 20:31 UTC13d ago 1 – 0.3 days 0
Sun 11 Oct, 11:03 UTC16d ago 2 held half 3.4 days 0
Sun 4 Oct, 10:14 UTC23d ago 1 – 7 days 1
Sat 3 Oct, 10:24 UTC24d ago 2 – 1 days 0
Thu 1 Oct, 02:52 UTC26d ago 0 – 2.3 days 0
Thu 10 Sep, 20:29 UTC47d ago – – 20.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average 459 / 525
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average 28 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average 48 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 212 / 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 79 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 94 / 150

Quick answers

from the figures on this page

Wipe data

The wipe schedule for My Rust Server: what is it?

The next wipe on My Rust Server cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 25 days 9 hours ago the current world was made.

On My Rust Server, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server

In which region does My Rust Server sit?

No region is published by My Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 178.46.164.19:28015 is its address.

Which Rust version is My Rust Server on?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on My Rust Server. The protocol has to match before you can join; Steam updates it automatically.

What uptime does My Rust Server show, and is it up?

Offline at this refresh: My Rust Server, last seen 8 days 6 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on My Rust Server be read?

The game's server browser reads the tags My Rust Server publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature My Rust Server?

The following Rust Server Analytics lists count My Rust Server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does My Rust Server compare?

Player hours for the last seven days place My Rust Server at #13,025, in the top 59% of the ranked field.

At what level does My Rust Server run its population?

My Rust Server is offline at this refresh; the last contact was 8 days 6 hours ago.

Settings

How is My Rust Server configured, and what rules apply?

Gather rate is not mentioned in the name of My Rust Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

What is the map for My Rust Server?

The game generates a procedural map of size 3,500 with seed 508605506 for My Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join My Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.46.164.19:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.