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Drill-through Server detail

TEST

Offline 178.45.32.147:28015 checked 20d ago

Drill-through
FilterServeris TEST
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,901 top 71%
Last wipe 20d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average 460 / 525
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average 27 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average 46 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 209 / 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 78 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 92 / 150

Quick answers

from the figures on this page

Wipe data

When does TEST wipe?

The rhythm of TEST cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 20 days 9 hours ago.

Server

What is the hosting location of TEST?

A region is not published by TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 178.45.32.147:28015 is its address.

What Rust build does TEST run?

On Windows, TEST runs Rust network protocol 2634 and build 167058. The protocol has to match before you can join; Steam updates it automatically.

How reliable is TEST, and is it online now?

The current status is offline for TEST, with the last sighting 20 days 7 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 7 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on TEST be read?

The game's server browser reads the tags TEST publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167058 (Build): Build number 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does TEST appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include TEST: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does TEST compare?

On player hours over seven days, TEST ranks #15,901, within the top 71% of ranked servers.

At what level does TEST run its population?

The last sighting of TEST was 20 days 7 hours ago; it is offline at this refresh.

Settings

What settings and rules does TEST use?

No gather rate is given in the name of TEST. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on TEST: which one is it?

A procedural map, generated by the game, runs on TEST.

Connection

How can a player join TEST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.45.32.147:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167058
Build Build number 167058.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.