Rust Server Analytics 66,169 players11,766 servers
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Drill-through Server detail

Test

Offline 178.234.191.173:28015 checked 27d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 1/ 2
7-day average 0 peak –
Rank #13,870 top 60%
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet
Capacity 50% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 521 / 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 387 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 45 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 49 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 52 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 167 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Test wipe?

The rhythm of Test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 27 days 18 hours ago the current world was made.

Server details

What is the hosting location of Test?

No region appears in what Test publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 178.234.191.173:28015.

What Rust build does Test run?

Rust network protocol 2633 and build 164530 on Windows is the setup for Test. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Test show, and is it up?

Last seen 27 days 15 hours ago, Test now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 1 October 2026.

Lists and tags

Which meanings do the tags on Test carry?

Tags from Test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Player slots: 2; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Test appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Test fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Test hold in the server rankings?

Player hours for the last seven days place Test at #13,870, in the top 60% of the ranked field.

How many players does Test carry?

Test is offline at this refresh; the last contact was 27 days 15 hours ago.

Settings

What settings and rules does Test use?

The name of Test does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Test: which one is it?

Test uses a procedural map, which the game generates.

Connection

How can a player join Test?

In the Rust console (F1), enter client.connect 178.234.191.173:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Player slots: 2.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs164530
Build Build number 164530.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.