Rust Server Analytics 45,403 players11,694 servers
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Drill-through Server detail

LLLL

Offline 178.232.96.251:28015 checked 29d ago

Drill-through
FilterServeris LLLL
Attributes
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #15,153 top 63%
Last wipe 29d ago no schedule published
Next wipe – no wipe seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 236 / 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 153 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 27 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 15 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 32 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 42 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does LLLL wipe?

The rhythm of LLLL cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 29 days 4 hours ago the current world was made.

Server details

Which location hosts LLLL?

No region is published by LLLL. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 178.232.96.251:28015.

Which Rust version is LLLL on?

Rust network protocol 2633 and build 165217 on Windows is the setup for LLLL. The protocol has to match before you can join; Steam updates it automatically.

What uptime does LLLL show, and is it up?

The current status is offline for LLLL, with the last sighting 29 days 3 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 29 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on LLLL be read?

The game's server browser reads the tags LLLL publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature LLLL?

These Rust Server Analytics lists include LLLL: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does LLLL compare?

On player hours over seven days, LLLL ranks #15,153, within the top 63% of ranked servers.

What is the population of LLLL?

The last sighting of LLLL was 29 days 3 hours ago; it is offline at this refresh.

Settings

How is LLLL configured, and what rules apply?

No gather rate is given in the name of LLLL. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for LLLL?

LLLL uses a procedural map, which the game generates.

Connection

What is the way onto LLLL?

In the Rust console (F1), enter client.connect 178.232.96.251:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity of 1 slots.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.