Rust Server Analytics 73,772 players11,744 servers
All servers
Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 178.221.86.108:28015 checked 23d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #13,757 top 61%
Last wipe 24d ago no schedule published
Next wipe – no wipe seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average 673 / 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 433 / 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average 40 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average 54 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average 230 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 127 / 175

Quick answers

from the figures on this page

Wipe cycle

When does Name of Server as Shown on the Client Server List wipe?

The rhythm of Name of Server as Shown on the Client Server List cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 24 days 20 hours ago.

Server

In which region does Name of Server as Shown on the Client Server List sit?

No region appears in what Name of Server as Shown on the Client Server List publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 178.221.86.108:28015 is its address.

Which Rust version is Name of Server as Shown on the Client Server List on?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.

Is Name of Server as Shown on the Client Server List up, and how steady is its uptime?

Offline at this refresh: Name of Server as Shown on the Client Server List, last seen 23 days 18 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 4 October 2026.

Tags

What do Name of Server as Shown on the Client Server List's tags stand for?

Tags from Name of Server as Shown on the Client Server List, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Name of Server as Shown on the Client Server List appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Name of Server as Shown on the Client Server List fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Name of Server as Shown on the Client Server List compare?

The seven-day player-hours rank for Name of Server as Shown on the Client Server List is #13,757, inside the top 61% of all ranked servers.

At what level does Name of Server as Shown on the Client Server List run its population?

The last sighting of Name of Server as Shown on the Client Server List was 23 days 18 hours ago; it is offline at this refresh.

Settings

How is Name of Server as Shown on the Client Server List configured, and what rules apply?

No gather rate is given in the name of Name of Server as Shown on the Client Server List. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Name of Server as Shown on the Client Server List?

A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.

How to join

How do you connect to Name of Server as Shown on the Client Server List?

In the Rust console (F1), enter client.connect 178.221.86.108:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Player slots: 1.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.