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Drill-through Server detail

Test

Offline 178.217.58.76:28015 checked 21d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #15,960 top 71%
Last wipe 24d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct6 Oct8 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:01 UTC24d ago 1 – running 1
Fri 2 Oct, 16:52 UTC25d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 501 on average 799 / 850
Rustoria.co - EU Main EU · groups of 16+ · weekly · 347 on average 48 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 342 on average 120 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 480 / 525
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 281 on average 280 / 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 258 on average 209 / 300

Quick answers

from the figures on this page

Wipe data

On what cycle does Test wipe?

With too few of its wipes on record, Test's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 24 days 12 hours.

On Test, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.

Server

Which location hosts Test?

A region is not published by Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 178.217.58.76:28015 is its address.

What Rust build does Test run?

On Windows, Test runs Rust network protocol 2634 and build 166655. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Test show, and is it up?

The current status is offline for Test, with the last sighting 21 days 11 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 1 October 2026.

Lists and tags

Which meanings do the tags on Test carry?

gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Player slots: 2; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166655 (Build): Game build: 166655; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags Test publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Test appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Test: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Test hold in the server rankings?

The seven-day player-hours rank for Test is #15,960, inside the top 71% of all ranked servers.

How many players does Test carry?

Test is offline at this refresh; the last contact was 21 days 11 hours ago.

Settings

How is Test configured, and what rules apply?

No gather rate is given in the name of Test. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Test?

A procedural map, generated by the game, runs on Test.

How to join

How do you connect to Test?

In the Rust console (F1), enter client.connect 178.217.58.76:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Player slots: 2.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166655
Build Game build: 166655.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.