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Drill-through Server detail

Test

Offline 178.214.245.229:28015 checked 41d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #15,428 no region published
Last wipe 41d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 555 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 411 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 175 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 53 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 178 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 346 / 225

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Test: what is it?

The rhythm of Test cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 41 days 3 hours ago the current world was made.

Server

In which region does Test sit?

No region is published by Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 178.214.245.229:28015.

What Rust build does Test run?

Rust network protocol 2633 and build 164530 on Windows is the setup for Test. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Test, and is it online now?

The current status is offline for Test, with the last sighting 41 days 3 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 18 September 2026.

Lists and tags

How should the tags on Test be read?

Tags from Test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Test?

The following Rust Server Analytics lists count Test among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Test compare?

The seven-day player-hours rank for Test is #15,428, inside the top – of all ranked servers.

At what level does Test run its population?

Test is offline at this refresh; the last contact was 41 days 3 hours ago.

Settings

How is Test configured, and what rules apply?

The name of Test does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

How to join

What is the way onto Test?

In the Rust console (F1), enter client.connect 178.214.245.229:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players 2 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.